Server hosted by Physgun.com
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,235 ▲ 1771 this week
- Wiped
- 5d 15h ago · 4 Oct, 04:15 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#11,235 on player hours | 51 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 1,771 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 04:15 | 1 | running |
| 30 Sep | Wed 21:49 | 1 | 3.3 days |
| 25 Sep | Fri 00:19 | 2 | 5.9 days |
| 24 Sep | Thu 15:40 | 2 | 0.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.221:28071
- Region
- NA · us5
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 04:15 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus5 | Region code You see us5 as the region code. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked366/350
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 312 on averageUnranked238/225
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 296 on averageUnranked221/225
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 270 on averageUnranked179/200
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 244 on averageUnranked222/400
- 6Rustoria.co - US MainNA · groups of 16+ · weekly · 210 on averageUnranked549/550
Briefing
quick answers, from the figures on this page01What is the rank position of Server hosted by Physgun.com?
In North America, Server hosted by Physgun.com is #1,392; globally, #11,235 on player hours over the last seven days, in the top 49% of ranked servers.
02Current population on Server hosted by Physgun.com: how busy is it?
The current population on Server hosted by Physgun.com is 0, against 100 slots. The seven-day average is 0 players, with a peak of 1.
03What Rust version is Server hosted by Physgun.com on?
Version for Server hosted by Physgun.com: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Server hosted by Physgun.com good?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities peaked at 87,536, including buildings, deployables and all other world objects. Peak memory: 3,227 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Server hosted by Physgun.com: where?
Server hosted by Physgun.com places itself in North America using the NA tag, and it also gives us5 as its region code. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.229.114.221:28071 is its address.
06Uptime and current status of Server hosted by Physgun.com: what are they?
Right now Server hosted by Physgun.com shows as online. The last restart happened around 5 days 13 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 24 September 2026 is when Rust Server Now first saw it.
07The tags on Server hosted by Physgun.com: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $rus5 (Region code): You see us5 as the region code; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; NA (North America): North America is the browser listing for this server: that is the tag set Server hosted by Physgun.com publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Server hosted by Physgun.com appear?
These Rust Server Now lists include Server hosted by Physgun.com: Rust community servers, live, North America Rust servers and Vanilla Rust servers, ranked live. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
09Server hosted by Physgun.com wipes on what schedule?
No next wipe can be predicted: Server hosted by Physgun.com wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 15 hours have passed since its current world began.
10What happens on wipe day for Server hosted by Physgun.com?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11What map is running on Server hosted by Physgun.com?
For Server hosted by Physgun.com, the map is procedural at size 3,600 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on Server hosted by Physgun.com, and what settings?
No gather rate appears in the name Server hosted by Physgun.com. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. VAC, Valve's anti-cheat, is enabled.
13To join Server hosted by Physgun.com, what must you do?
To connect, open Rust, press F1, and enter client.connect 91.229.114.221:28071. You can also click Launch Rust here to open the game via Steam and join.
