Nightshade Dev
- Players now
- 0/8 0% full
- 7-day average
- 0 peak –
- Rank
- #15,871 ▼ 3251 this week
- Wiped
- 15d 14h ago · 24 Sep, 16:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,871 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,251 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, #629 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.221:28031
- Region
- NA · us5
- Max players
- 8
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 16:47 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y| Game | gmsoftcore | Game mode An easier ruleset, softcore. |
mp8 | Max players Slot count: 8. | |
ts4 | Group limit Teams cap at 4. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rus5 | Region code You see us5 as the region code. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Facepunch Softcore 1NA · quad · monthly · 107 on averageUnranked78/300
- 2[US] Facepunch Softcore 2NA · quad · monthly · 81 on averageUnranked54/300
- 3LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked28/200
- 4Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 15 on averageUnranked9/100
- 5LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on averageUnranked13/80
- 6[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01What is the rank position of Nightshade Dev?
In North America, Nightshade Dev is #1,615; globally, #15,871 on player hours over the last seven days, in the top 71% of ranked servers. The quad group places it at #629.
02How many players are on Nightshade Dev right now?
Right now Nightshade Dev is not online; its last appearance was 15 days 11 hours ago.
03The Rust version for Nightshade Dev: what is it?
The Rust build on Nightshade Dev is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Nightshade Dev?
The NA tag puts Nightshade Dev in North America, and its region code is us5. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 91.229.114.221:28031.
05Uptime and current status of Nightshade Dev: what are they?
Currently offline: Nightshade Dev; last seen 15 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 24 September 2026.
06How should you read the tags on Nightshade Dev?
gmsoftcore (Game mode): An easier ruleset, softcore; mp8 (Max players): Slot count: 8; ts4 (Group limit): Teams cap at 4; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $rus5 (Region code): You see us5 as the region code; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server: that is the tag set Nightshade Dev publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Nightshade Dev show up in Rust Server Now lists and filters?
These Rust Server Now lists include Nightshade Dev: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
08Nightshade Dev wipes on what schedule?
Nightshade Dev does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 15 days 14 hours have passed since its current world began.
09The map for Nightshade Dev: which one?
A procedural map of size 4,000 with seed 432338258, generated by the game, is in use on Nightshade Dev. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10The rules and settings of Nightshade Dev: what are they?
You will not find a gather rate in the name Nightshade Dev. 4 players is the cap for a group (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
11What is the process to join Nightshade Dev?
Press F1 in Rust and enter client.connect 91.229.114.221:28031, or click Launch Rust here to open Rust via Steam and join.
