ALLIANT GAMES - DEVELOPMENT
- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,000 ▼ 5966 this week
- Wiped
- 9d 7h ago · 1 Oct, 21:00 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#16,000 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 5,966 places this week | 31 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:00 | 0 | running |
| 30 Sep | Wed 22:50 | 1 | 0.9 days |
| 17 Sep | Thu 02:00 | 1 | 13.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 91.229.114.221:28004
- Region
- NA · us5
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 21:00 UTC
- Hostname
- devrust.alliant.gg
- First seen
- 13 Sep 2026
2 servers publish a alliant.gg hostname.
Server tags
what each tag it publishes means ·mp1,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$rus5 | Region code You see us5 as the region code. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked74/175
- 2[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on averageUnranked51/60
- 3Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 29 on averageUnranked27/100
- 4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on averageUnranked45/100
- 5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 23 on averageUnranked21/90
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked17/150
Briefing
quick answers, from the figures on this page01What is the rank position of ALLIANT GAMES - DEVELOPMENT?
In North America, ALLIANT GAMES - DEVELOPMENT is #1,569; globally, #16,000 on player hours over the last seven days, in the top 71% of ranked servers.
02What is the player count on ALLIANT GAMES - DEVELOPMENT?
0 of 1 slots are filled on ALLIANT GAMES - DEVELOPMENT at this moment. The average population for the last seven days is 0.
03The Rust version for ALLIANT GAMES - DEVELOPMENT: what is it?
Rust network protocol 2634 and build 167398 on Linux is what ALLIANT GAMES - DEVELOPMENT runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on ALLIANT GAMES - DEVELOPMENT good?
Average server fps for the last 48 hours was 30; the lowest was 30. Entities reached 88,364 - buildings, deployables and the rest. Peak memory: 2,848 MB. Low fps plus a growing entity count equals lag for players.
05Location of ALLIANT GAMES - DEVELOPMENT: where?
The NA tag puts ALLIANT GAMES - DEVELOPMENT in North America, and its region code is us5. Rust Server Now does not verify machine locations; it only shows where a server says it is. 91.229.114.221:28004 is its address.
06Uptime and current status of ALLIANT GAMES - DEVELOPMENT: what are they?
Live status: ALLIANT GAMES - DEVELOPMENT is up. Reported uptime puts the last restart at roughly 13 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on ALLIANT GAMES - DEVELOPMENT?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $rus5 (Region code): You see us5 as the region code; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server: that is the tag set ALLIANT GAMES - DEVELOPMENT publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Who is the operator of ALLIANT GAMES - DEVELOPMENT?
The same operator most likely runs ALLIANT GAMES - DEVELOPMENT and 1 other server we track, as both publish a alliant.gg hostname.
09On which Rust Server Now lists does ALLIANT GAMES - DEVELOPMENT appear?
These Rust Server Now lists include ALLIANT GAMES - DEVELOPMENT: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
10On what timetable does ALLIANT GAMES - DEVELOPMENT wipe?
ALLIANT GAMES - DEVELOPMENT wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 7 hours.
11What does ALLIANT GAMES - DEVELOPMENT look like on wipe day?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
12Map selection on ALLIANT GAMES - DEVELOPMENT: what is it?
For ALLIANT GAMES - DEVELOPMENT, the map is procedural at size 3,800 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
13The rules and settings of ALLIANT GAMES - DEVELOPMENT: what are they?
The name ALLIANT GAMES - DEVELOPMENT does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
14Joining ALLIANT GAMES - DEVELOPMENT: what are the steps?
Press F1 in Rust and enter client.connect 91.229.114.221:28004, or click Launch Rust here to open Rust via Steam and join. The server's website: https://discord.com/invite/alliant.
