DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub
- Players now
- 0/200 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 483 this week
- Wiped
- 8d 15h ago · 1 Oct, 18:23 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance120 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 483 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:23 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 5000
- Seed
- 1293949871
- Custom map
- download
- Address
- 91.229.114.207:28023
- Region
- NA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^z,^y,^m,NA,^q,gmrust,cs166494,sc1,ts8,rustmaps| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players Capacity: 200. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
^q | Premium Entry requires Rust's premium status. | |
| Region | NA | North America The browser files it under North America. |
| Other | sc1 | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked4/15
- 2[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on averageUnranked0/100
- 3The Salt Mines (Official) Duo Trio Quad | 2x |NA · groups of 8+ · 2x · monthly · 1 on averageUnranked0/150
- 4[US] ICEFUSE BATTLEFIELD MONTHLY x100000000|MAX 24|KITS|PVPNA · groups of 24+ · 1e+08x · monthly · 2 on averageUnranked3/100
- 5[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPSNA · groups of 100+ · 1e+09x · weekly · 34 on averageUnranked21/100
- 6KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUNNA · groups of 10+ · 1000x · weekly · 5 on averageUnranked3/200
Briefing
quick answers, from the figures on this page01Ranking of DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub among Rust servers: what is it?
In North America, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is #1,577; globally, #16,003 on player hours over the last seven days, in the top 70% of ranked servers.
02Current population on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: how busy is it?
0 of 200 slots are filled on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub at this moment. It has averaged 0 players across the last seven days.
03Version of Rust on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: which one?
Version for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: Rust network protocol 2634 and build 166494 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Server fps over the last 48 hours: 120 average, 114 lowest. Entities reached 20,263 - buildings, deployables and the rest. Peak memory: 3,648 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub physically?
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 91.229.114.207:28023.
06How reliable is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, and is it online?
Live status: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is up. About 8 days 12 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
The server browser reads these tags from DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Entry requires Rust's premium status; NA (North America): The browser files it under North America; sc1 (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appear?
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appears on the following Rust Server Now lists: Modded Rust servers, Combat training servers by live count and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipes on what schedule?
DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 15 hours. The tags list monthly wipes.
10What does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub look like on wipe day?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
11Map selection on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub: what is it?
Custom map of size 5,000: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub uses one, and the published map file can be downloaded from this page.
12Which rules apply on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, and what settings?
No gather rate appears in the name DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Entry requires Rust's premium status. Valve's VAC anti-cheat is active.
13What is the process to join DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?
Press F1 in Rust and enter client.connect 91.229.114.207:28023, or click Launch Rust here to open Rust via Steam and join. Entry requires Rust's premium status. https://www.dadcorerust.com/ is where its website lives.