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Onlinechecked 9m ago · scouted since 13 Sep 2026

Yaki's Test Server

Modded NA vanillacarbon
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Evaluation 55 Bronze #6,517 on player hours
Players now
0/100
0% full
7-day average
0
peak 2
Rank
#6,517
▲ 1885 this week
Wiped
3d 6h
ago · 8 Oct, 02:23 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing71Uptime96Performance100Wipe hold0Momentum64
Population0 of 100 on average 0
Standing#6,517 on player hours 71
Uptime46 of the last 48 hours 96
Performance251 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,885 places this week 64

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 02:23 2 running
2 Oct Fri 05:53 1 5.9 days
1 Oct FW Thu 18:32 1 0.5 days
30 Sep Wed 01:35 1 1.7 days

Performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 29% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Intel

Map of Yaki's Test Server
Map
Custom Map
Size
4500
Seed
1337
Address
91.229.114.179:28023
Region
NA
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 02:23 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmrust,cs167058,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Slot count: 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Difficulty^vVanilla No altered rates, kits or rules - exactly what Facepunch ships.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    39/175
  2. 2Unranked
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  3. 3
    Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 28 on average
    Unranked
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  4. 4
    [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
    Unranked
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Yaki's Test Server?

In North America, Yaki's Test Server is #1,086; globally, #6,517 on player hours over the last seven days, in the top 29% of ranked servers.

02Current population on Yaki's Test Server: how busy is it?

Right now, 0 players occupy the 100 slots on Yaki's Test Server. Its seven-day average is 0 players; the peak is 2.

Server Info
03What Rust version is Yaki's Test Server on?

Version for Yaki's Test Server: Rust network protocol 2634 and build 167058 on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on Yaki's Test Server?

Server fps over the last 48 hours: 251 average, 236 lowest. Entities peaked at 136,219, including buildings, deployables and all other world objects. The maximum memory used was 5,122 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Yaki's Test Server physically?

With a NA tag, Yaki's Test Server places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.229.114.179:28023 is its address.

06Uptime and current status of Yaki's Test Server: what are they?

Live status: Yaki's Test Server is up. Reported uptime puts the last restart at roughly 3 days 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
07The tags on Yaki's Test Server: what do they mean?

The server browser reads these tags from Yaki's Test Server: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does Yaki's Test Server appear?

The Rust Server Now lists that carry Yaki's Test Server are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
09On what timetable does Yaki's Test Server wipe?

Yaki's Test Server wipes on no fixed pattern, so the next wipe cannot be predicted. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 6 hours have passed since its current world began.

10What does Yaki's Test Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
11Map selection on Yaki's Test Server: what is it?

The map on Yaki's Test Server is procedural, size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on Yaki's Test Server, and what settings?

You will not find a gather rate in the name Yaki's Test Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.

How to join
13What is the process to join Yaki's Test Server?

To connect, open Rust, press F1, and enter client.connect 91.229.114.179:28023. You can also click Launch Rust here to open the game via Steam and join.