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Offlinechecked 1d ago · scouted since 13 Sep 2026

Test Server (Stevious Main & Mondays)

Modded carbon
Join server Website
Evaluation 42 Bronze #8,998 on player hours
Players now
0/50
0% full
7-day average
0
peak 2
Rank
#8,998
▲ 2169 this week
Wiped
2d 13h
ago · 7 Oct, 21:25 UTC
Next wipe
4d 10h
Wed 14 Oct, 21:25 UTC
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing60Uptime33Performance50Wipe hold50Momentum62
Population0 of 50 on average 0
Standing#8,998 on player hours 60
Uptime16 of the last 48 hours 33
Performance30 server fps on average 50
Wipe hold50% of wipes kept half their crowd 50
Momentumup 2,169 places this week 62

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75111:0014:0017:0020:0023:0002:00Wiped Thu 8 Oct, 23:20 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

13 on record
Next wipe
Wednesday 14 October21:25 UTC · in 4d 10h

Every Wednesday at 21:25, every 3 weeks on Thursday at 23:20 and every Friday at 09:55 UTC · high confidence

usual gap
3 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 23:20 0 before running
7 Oct Wed 21:25 2 1.1 days
4 Oct Sun 04:01 2 3.7 days
2 Oct Fri 09:55 1 1.8 days
30 Sep Wed 22:27 2 1.5 days
27 Sep Sun 00:41 2 3.9 days
25 Sep Fri 08:47 1 1.7 days
23 Sep Wed 21:58 3 1.5 days
19 Sep Sat 23:58 2 3.9 days
18 Sep Fri 00:04 1 2 days
16 Sep Wed 22:03 2 1.1 days
15 Sep Tue 07:45 1 1.6 days

Performance

Server fpsWipe
01020304011:0014:0017:0020:0023:0002:00Wiped Thu 8 Oct, 23:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of Test Server (Stevious Main & Mondays)
Map
Custom Map
Size
3950
Seed
1337
Address
91.229.114.165:28010
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 21:25 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Test Server (Stevious Main & Mondays) among Rust servers: what is it?

The rank for Test Server (Stevious Main & Mondays) is #8,998 on seven-day player hours, in the top 40% of ranked servers.

02What is the player count on Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) was last seen 31 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 12:00 UTC saw the highest average: 1 players.

Server Info
03What Rust version is Test Server (Stevious Main & Mondays) on?

Rust network protocol 2634 and build 166652 on Linux is what Test Server (Stevious Main & Mondays) runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of Test Server (Stevious Main & Mondays): is it smooth?

Average server fps for the last 48 hours was 30; the lowest was 30. 80,865 entities at peak, counting buildings and deployables. The maximum memory used was 2,424 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find Test Server (Stevious Main & Mondays) physically?

There is no region published by Test Server (Stevious Main & Mondays). Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.229.114.165:28010.

06How reliable is Test Server (Stevious Main & Mondays), and is it online?

Live status: Test Server (Stevious Main & Mondays) is down; last seen 31 hours ago. About 28 hours ago was its last restart, based on reported uptime. It was up 88% of the time over the last 7 full days: 147 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07What is the meaning of each tag on Test Server (Stevious Main & Mondays)?

The server browser reads these tags from Test Server (Stevious Main & Mondays): gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does Test Server (Stevious Main & Mondays) appear?

Test Server (Stevious Main & Mondays) appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Info
09Test Server (Stevious Main & Mondays) wipes on what schedule?

The wipe rhythm for Test Server (Stevious Main & Mondays) is every Wednesday at 21:25, every 3 weeks on Thursday at 23:20 and every Friday at 09:55 UTC. Expect the next wipe on Wednesday 14 October at 21:25 UTC. 2 days 13 hours have passed since its current world began.

10What does Test Server (Stevious Main & Mondays) look like on wipe day?

2 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Settings & Rules
11The map for Test Server (Stevious Main & Mondays): which one?

A procedural map of size 3,950 with seed 1337, generated by the game, is in use on Test Server (Stevious Main & Mondays). Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.

12Which rules apply on Test Server (Stevious Main & Mondays), and what settings?

No gather rate appears in the name Test Server (Stevious Main & Mondays). 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13Joining Test Server (Stevious Main & Mondays): what are the steps?

In Rust, press F1 and run client.connect 91.229.114.165:28010; or use Launch Rust on this page to connect through Steam. You can find its website at https://stevious.io/.