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Onlinechecked 9m ago · scouted since 13 Sep 2026

WhyNotRust

Vanilla NA · us5 vanilla
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Evaluation 75 Bronze #4,953 on player hours
Players now
0/100
0% full
7-day average
0
peak 3
Rank
#4,953
▲ 8303 this week
Wiped
7d 7h
ago · 3 Oct, 16:40 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing78Uptime98Performance100Wipe hold–Momentum100
Population0 of 100 on average 0
Standing#4,953 on player hours 78
Uptime47 of the last 48 hours 98
Performance86 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 8,303 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 16:40 1 running
1 Oct FW Thu 18:08 1 1.9 days

Performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 22% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Intel

Map of WhyNotRust
Map
Procedural Map
Size
4000
Seed
1361231414
Open on RustMaps
Address
91.229.114.120:28015
Region
NA · us5
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 16:40 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
WELCOME TO WhyNotRust A relaxed Solo/Duo Rust experience built for players who enjoy vanilla progression without the constant grind. SERVER FEATURES • Solo/Duo – maximum team size: 2 • Monthly map wipes • Blueprint wipes every 6 months • 5× cheaper base upkeep • 2× slower building decay • Apartment Master Key: 10,000 Scrap • Active administration • No kits, teleportation or pay-to-win advantages SERVER RULES 1. Maximum team size is 2. Alliances and coordinated teaming are not allowed. 2. Cheating, scripting, exploiting or using unauthorized third-party software will result in a permanent ban. 3. Racism, homophobia, harassment, threats and excessive abusive language are prohibited. 4. DDoS attacks, doxing and sharing private information are strictly prohibited. 5. Blocking monuments, roads or essential monument access points is not allowed. 6. VPN and proxy connections are not permitted. 7. Use common sense and respect other players. Play fair, build smart and enjoy your wipe.

Server tags

what each tag it publishes means · mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167398,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Slot count: 100.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build This server runs build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$rus5Region code Region code: us5.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of WhyNotRust?

The seven-day player-hour rank for WhyNotRust is #4,953, top 22% of all ranked servers and #893 in North America.

02What is the player count on WhyNotRust?

The current population on WhyNotRust is 0, against 100 slots. Averaging 0 players over seven days, it peaked at 3. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.

Server details
03What Rust version is WhyNotRust on?

Version for WhyNotRust: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of WhyNotRust: is it smooth?

For the last 48 hours, average server fps was 86, with a minimum of 57. Entities reached 89,802 - buildings, deployables and the rest. Peak memory: 2,688 MB. Players feel lag when fps drops and entities climb.

05What is the host location for WhyNotRust?

The NA tag puts WhyNotRust in North America, and its region code is us5. Rust Server Now does not verify machine locations; it only shows where a server says it is. 91.229.114.120:28015 is its address.

06How reliable is WhyNotRust, and is it online?

Right now WhyNotRust shows as online. Reported uptime puts the last restart at roughly 15 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on WhyNotRust: what do they mean?

The server browser reads these tags from WhyNotRust: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $rus5 (Region code): Region code: us5; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; NA (North America): In the server browser it appears under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does WhyNotRust show up in Rust Server Now lists and filters?

WhyNotRust appears on the following Rust Server Now lists: Rust community servers, live, North America Rust servers and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09WhyNotRust wipes on what schedule?

Too few wipes are recorded for WhyNotRust to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 7 hours old.

10What happens on wipe day for WhyNotRust?

1 players on average marked the busiest point of its recent wipes. 29 hours after the latest wipe, the crowd peaked.

Server Rules
11The map for WhyNotRust: which one?

For WhyNotRust, the map is procedural at size 4,000 with seed 1361231414, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on WhyNotRust, and what settings?

You will not find a gather rate in the name WhyNotRust. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.

Join Info
13Joining WhyNotRust: what are the steps?

Press F1 in Rust and enter client.connect 91.229.114.120:28015, or click Launch Rust here to open Rust via Steam and join.