- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,192 ▼ 6550 this week
- Wiped
- 26d 14h ago · 13 Sep, 12:06 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,192 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,550 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.201.123.77:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 12:06 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked233/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked166/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked211/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked463/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked122/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked171/250
Briefing
quick answers, from the figures on this page01What is the rank position of RustDMA Local Test Server?
The rank for RustDMA Local Test Server is #13,192 on seven-day player hours, in the top 57% of ranked servers.
02What is the player count on RustDMA Local Test Server?
Offline: RustDMA Local Test Server last responded 17 days 6 hours ago.
03Version of Rust on RustDMA Local Test Server: which one?
The Rust build on RustDMA Local Test Server is network protocol 2633 and build 165217, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for RustDMA Local Test Server?
There is no region published by RustDMA Local Test Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 91.201.123.77:28015 is its address.
05Current online status and reliability of RustDMA Local Test Server: what is the data?
Live status: RustDMA Local Test Server is down; last seen 17 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 18 September 2026.
06What is the meaning of each tag on RustDMA Local Test Server?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set RustDMA Local Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does RustDMA Local Test Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustDMA Local Test Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does RustDMA Local Test Server wipe?
Too few wipes are recorded for RustDMA Local Test Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 14 hours have passed since its current world began.
09What map is running on RustDMA Local Test Server?
Procedural map: RustDMA Local Test Server uses one generated by the game.
10Which rules apply on RustDMA Local Test Server, and what settings?
The name RustDMA Local Test Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11To join RustDMA Local Test Server, what must you do?
Press F1 in Rust and enter client.connect 91.201.123.77:28015, or click Launch Rust here to open Rust via Steam and join.