- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #8,073 ▼ 2916 this week
- Wiped
- 8d 14h ago · 1 Oct, 18:31 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 42 | |
|---|---|---|
| Standing#8,073 on player hours | 64 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,916 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.196.123.9:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:31 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked503/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked298/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked374/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked290/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked299/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked291/350
Briefing
quick answers, from the figures on this page01Ranking of Recoil among Rust servers: what is it?
The rank for Recoil is #8,073 on seven-day player hours, in the top 36% of ranked servers.
02Current population on Recoil: how busy is it?
Right now Recoil is not online; its last appearance was 38 hours ago. Its seven-day average is 1 players; the peak is 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
03What Rust version is Recoil on?
Version for Recoil: Rust network protocol 2634 and build 166494 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Recoil: where?
There is no region published by Recoil. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 91.196.123.9:28015.
05Uptime and current status of Recoil: what are they?
Right now Recoil shows as offline; last seen 38 hours ago. Over the last 7 full days, 23 of 168 hours were online, or 14%. First seen by Rust Server Now on 1 October 2026.
06How should you read the tags on Recoil?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Recoil publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Recoil show up in Rust Server Now lists and filters?
Recoil appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Recoil wipes on what schedule?
Recoil does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 14 hours.
09The map for Recoil: which one?
A procedural map, generated by the game, is in use on Recoil.
10The rules and settings of Recoil: what are they?
No gather rate appears in the name Recoil. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join Recoil?
To connect, open Rust, press F1, and enter client.connect 91.196.123.9:28015. You can also click Launch Rust here to open the game via Steam and join.