- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,412 not ranked yet
- Wiped
- 21d 6h ago · 19 Sep, 05:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,412 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.123.151.181:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 05:42 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked559/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked578/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked212/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked381/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked412/450
Briefing
quick answers, from the figures on this page01Ranking of DevServer among Rust servers: what is it?
The rank for DevServer is #15,412 on seven-day player hours, in the top – of ranked servers.
02Current population on DevServer: how busy is it?
DevServer was last seen 20 days 22 hours ago and is offline at this moment.
03Version of Rust on DevServer: which one?
Version for DevServer: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of DevServer: where?
There is no region published by DevServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.123.151.181:28015 is its address.
05How reliable is DevServer, and is it online?
Right now DevServer shows as offline; last seen 20 days 22 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 19 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on DevServer?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set DevServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does DevServer appear?
These Rust Server Now lists include DevServer: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08DevServer wipes on what schedule?
DevServer does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 6 hours.
09The map for DevServer: which one?
A procedural map, generated by the game, is in use on DevServer.
10Which rules apply on DevServer, and what settings?
No gather rate appears in the name DevServer. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11Joining DevServer: what are the steps?
Press F1 in Rust and enter client.connect 91.123.151.181:28015, or click Launch Rust here to open Rust via Steam and join.