- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,997 ▼ 5226 this week
- Wiped
- 7d 12h ago · 3 Oct, 10:46 UTC
- Next wipe
- 25d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#15,997 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance117 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,226 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
8 on recordThe force wipe · high confidence
- usual gap
- 1.3 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 10:46 | 1 | running |
| 2 Oct | Fri 22:27 | 1 | 0.5 days |
| 1 Oct | Thu 14:46 | 1 | 1.3 days |
| 29 Sep | Tue 08:36 | 1 | 2.3 days |
| 28 Sep | Mon 21:22 | 1 | 0.5 days |
| 28 Sep | Mon 11:03 | 1 | 0.4 days |
| 23 Sep | Wed 10:52 | 1 | 5 days |
| 17 Sep | Thu 15:01 | 1 | 5.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4096
- Seed
- 1
- Address
- 91.121.43.194:26975
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 10:46 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 124 on averageUnranked74/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 107 on averageUnranked26/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 83 on averageUnranked12/300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 83 on averageUnranked10/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked90/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 80 on averageUnranked12/700
Briefing
quick answers, from the figures on this page01Ranking of reseT among Rust servers: what is it?
The rank for reseT is #15,997 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on reseT right now?
0 of 5 slots are filled on reseT at this moment. 0 players is the seven-day average.
03What Rust version is reseT on?
The Rust build on reseT is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on reseT good?
Average server fps for the last 48 hours was 117; the lowest was 85. Entities reached 91,297 - buildings, deployables and the rest. Memory usage reached 3,208 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for reseT?
For reseT, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 91.121.43.194:26975.
06Uptime and current status of reseT: what are they?
Right now reseT shows as online. The last restart happened around 7 days 10 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on reseT?
For the in-game browser, reseT declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does reseT appear?
These Rust Server Now lists include reseT: Modded Rust servers. It appears on the server list when you apply these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does reseT wipe?
The only wipe for reseT is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 7 days 12 hours have passed since its current world began. The tags list monthly wipes.
10On wipe day, what changes for reseT?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in.
11What map is running on reseT?
For reseT, the map is procedural at size 4,096 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of reseT: what are they?
The name reseT does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. Valve's VAC anti-cheat is active.
13Joining reseT: what are the steps?
In Rust, press F1 and run client.connect 91.121.43.194:26975; or use Launch Rust on this page to connect through Steam.