- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #16,963 ▼ 1470 this week
- Wiped
- 12d 5h ago · 28 Sep, 01:00 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,963 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,470 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 28 Sep | Mon 01:00 | 0 | running |
| 26 Sep | Sat 19:51 | 0 | 1.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 91.1.111.20:28045
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 28 Sep 2026, 01:00 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked287/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked182/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked197/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked404/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked161/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked156/200
Briefing
quick answers, from the figures on this page01Ranking of rmtest among Rust servers: what is it?
The rank for rmtest is #16,963 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on rmtest right now?
Offline: rmtest last responded 12 days 5 hours ago.
03The Rust version for rmtest: what is it?
Rust network protocol 2633 and build 165217 on Windows is what rmtest runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for rmtest?
For rmtest, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 91.1.111.20:28045 is its address.
05How reliable is rmtest, and is it online?
Right now rmtest shows as offline; last seen 12 days 5 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 26 September 2026.
06The tags on rmtest: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set rmtest publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does rmtest appear?
These Rust Server Now lists include rmtest: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does rmtest wipe?
rmtest does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 12 days 5 hours old.
09On wipe day, what changes for rmtest?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
10Map selection on rmtest: what is it?
Procedural map: rmtest uses one generated by the game.
11Which rules apply on rmtest, and what settings?
No gather rate appears in the name rmtest. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join rmtest, what must you do?
Press F1 in Rust and enter client.connect 91.1.111.20:28045, or click Launch Rust here to open Rust via Steam and join.