Rust Server Now
82,878 playing Find a server
Offlinechecked 14d ago · scouted since 25 Sep 2026

Staging Crossjoin Test

Community
Join server
Evaluation 44 Bronze #13,973 on player hours
Players now
1/2
50% full
7-day average
0
peak –
Rank
#13,973
▼ 698 this week
Wiped
14d 7h
ago · 25 Sep, 15:49 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing39Uptime–Performance–Wipe hold–Momentum48
Populationno average yet –
Standing#13,973 on player hours 39
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 698 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
91.1.111.20:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
25 Sep 2026, 15:49 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp2Max players Slot count: 2.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs165824Build This server runs build 165824.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Staging Crossjoin Test?

The rank for Staging Crossjoin Test is #13,973 on seven-day player hours, in the top 61% of ranked servers.

02What is the player count on Staging Crossjoin Test?

Offline: Staging Crossjoin Test last responded 14 days 6 hours ago.

Server Info
03The Rust version for Staging Crossjoin Test: what is it?

Rust network protocol 2634 and build 165824 on Windows is what Staging Crossjoin Test runs. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Staging Crossjoin Test physically?

There is no region published by Staging Crossjoin Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 91.1.111.20:28025 is its address.

05Uptime and current status of Staging Crossjoin Test: what are they?

Currently offline: Staging Crossjoin Test; last seen 14 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 25 September 2026.

Lists & Tags
06How should you read the tags on Staging Crossjoin Test?

For the in-game browser, Staging Crossjoin Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs165824 (Build): This server runs build 165824; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Staging Crossjoin Test show up in Rust Server Now lists and filters?

Staging Crossjoin Test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
08On what timetable does Staging Crossjoin Test wipe?

The record for Staging Crossjoin Test holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 14 days 7 hours old.

Server Rules
09Map selection on Staging Crossjoin Test: what is it?

Procedural map: Staging Crossjoin Test uses one generated by the game.

10Which rules apply on Staging Crossjoin Test, and what settings?

You will not find a gather rate in the name Staging Crossjoin Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

Join Info
11Joining Staging Crossjoin Test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 91.1.111.20:28025. You can also click Launch Rust here to open the game via Steam and join.