Rust Server Now
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Offlinechecked 2d ago · scouted since 2 Oct 2026

RustSkinLab Content Studio

Modded oxide
Join server
Evaluation 69 Bronze #6,760 on player hours
Players now
0/2
0% full
7-day average
1
peak 1
Rank
#6,760
▲ 10137 this week
Wiped
8d 5h
ago · 1 Oct, 23:16 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population38Standing70Uptime–Performance–Wipe hold–Momentum100
Population1 of 2 on average 38
Standing#6,760 on player hours 70
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 10,137 places this week 100

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
90.254.148.131:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:16 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players Slot count: 2.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build This server runs build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of RustSkinLab Content Studio?

In the top 30% of all ranked servers, RustSkinLab Content Studio holds #6,760 for player hours over the last seven days.

02How many players are on RustSkinLab Content Studio right now?

Right now RustSkinLab Content Studio is not online; its last appearance was 2 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.

About Server
03Version of Rust on RustSkinLab Content Studio: which one?

Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find RustSkinLab Content Studio physically?

For RustSkinLab Content Studio, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 90.254.148.131:28025 is its address.

05Uptime and current status of RustSkinLab Content Studio: what are they?

Currently offline: RustSkinLab Content Studio; last seen 2 days 6 hours ago. It was up 17% of the time over the last 7 full days: 28 of 168 hours. First seen by Rust Server Now on 2 October 2026.

Lists & Tags
06How should you read the tags on RustSkinLab Content Studio?

gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RustSkinLab Content Studio publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does RustSkinLab Content Studio show up in Rust Server Now lists and filters?

RustSkinLab Content Studio appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08RustSkinLab Content Studio wipes on what schedule?

The record for RustSkinLab Content Studio holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 5 hours.

Settings & Rules
09The map for RustSkinLab Content Studio: which one?

Procedural map: RustSkinLab Content Studio uses one generated by the game.

10The rules and settings of RustSkinLab Content Studio: what are they?

You will not find a gather rate in the name RustSkinLab Content Studio. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
11Joining RustSkinLab Content Studio: what are the steps?

Press F1 in Rust and enter client.connect 90.254.148.131:28025, or click Launch Rust here to open Rust via Steam and join.