RustSkinLab Content Studio
- Players now
- 0/2 0% full
- 7-day average
- 1 peak 1
- Rank
- #6,760 ▲ 10137 this week
- Wiped
- 8d 5h ago · 1 Oct, 23:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 38 | |
|---|---|---|
| Standing#6,760 on player hours | 70 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 10,137 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.254.148.131:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Slot count: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked27/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked61/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 125 on averageUnranked14/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked55/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 112 on averageUnranked7/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01What is the rank position of RustSkinLab Content Studio?
In the top 30% of all ranked servers, RustSkinLab Content Studio holds #6,760 for player hours over the last seven days.
02How many players are on RustSkinLab Content Studio right now?
Right now RustSkinLab Content Studio is not online; its last appearance was 2 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.
03Version of Rust on RustSkinLab Content Studio: which one?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find RustSkinLab Content Studio physically?
For RustSkinLab Content Studio, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 90.254.148.131:28025 is its address.
05Uptime and current status of RustSkinLab Content Studio: what are they?
Currently offline: RustSkinLab Content Studio; last seen 2 days 6 hours ago. It was up 17% of the time over the last 7 full days: 28 of 168 hours. First seen by Rust Server Now on 2 October 2026.
06How should you read the tags on RustSkinLab Content Studio?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set RustSkinLab Content Studio publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does RustSkinLab Content Studio show up in Rust Server Now lists and filters?
RustSkinLab Content Studio appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08RustSkinLab Content Studio wipes on what schedule?
The record for RustSkinLab Content Studio holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 5 hours.
09The map for RustSkinLab Content Studio: which one?
Procedural map: RustSkinLab Content Studio uses one generated by the game.
10The rules and settings of RustSkinLab Content Studio: what are they?
You will not find a gather rate in the name RustSkinLab Content Studio. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
11Joining RustSkinLab Content Studio: what are the steps?
Press F1 in Rust and enter client.connect 90.254.148.131:28025, or click Launch Rust here to open Rust via Steam and join.