- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,187 not ranked yet
- Wiped
- 26d 14h ago · 13 Sep, 12:50 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,187 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.209.174.220:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 12:50 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked231/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked147/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked483/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked128/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/225
Briefing
quick answers, from the figures on this page01What is the rank position of Pirate Cove?
In the top – of all ranked servers, Pirate Cove holds #15,187 for player hours over the last seven days.
02What is the player count on Pirate Cove?
Offline: Pirate Cove last responded 26 days 10 hours ago.
03The Rust version for Pirate Cove: what is it?
The Rust build on Pirate Cove is network protocol 2633 and build 163794, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Pirate Cove: where?
No region is published by Pirate Cove. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 90.209.174.220:28015.
05Uptime and current status of Pirate Cove: what are they?
Right now Pirate Cove shows as offline; last seen 26 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.
06The tags on Pirate Cove: what do they mean?
The server browser reads these tags from Pirate Cove: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Pirate Cove show up in Rust Server Now lists and filters?
These Rust Server Now lists include Pirate Cove: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Pirate Cove wipes on what schedule?
The record for Pirate Cove holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 26 days 14 hours old.
09Map selection on Pirate Cove: what is it?
Procedural map: Pirate Cove uses one generated by the game.
10The rules and settings of Pirate Cove: what are they?
The name Pirate Cove does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Pirate Cove, what must you do?
Press F1 in Rust and enter client.connect 90.209.174.220:28015, or click Launch Rust here to open Rust via Steam and join.