- Players now
- 1/10 10% full
- 7-day average
- 1 peak 1
- Rank
- #6,045 ▲ 1478 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#6,045 on player hours | 73 | |
| Uptime12 of the last 48 hours | 25 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,478 places this week | 62 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 14:23 | 1 before | – |
| 8 Oct | Thu 09:17 | 0 before | – |
| 6 Oct | Tue 10:47 | 1 before | – |
| 3 Oct | Sat 15:39 | 1 before | – |
| 3 Oct | Sat 10:32 | 1 | 3 days |
| 2 Oct | Fri 13:07 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 90.204.149.14:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked43/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked0/3300
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 4La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 5RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 6RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer?
In the top 27% of all ranked servers, TestServer holds #6,045 for player hours over the last seven days.
02What is the player count on TestServer?
Right now TestServer is not online; its last appearance was 16 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 10:00 UTC, when it averaged 1 players.
03Version of Rust on TestServer: which one?
Version for TestServer: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TestServer?
For TestServer, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 90.204.149.14:28015 is its address.
05Uptime and current status of TestServer: what are they?
Currently offline: TestServer; last seen 16 hours ago. Over the last 7 full days, 43 of 168 hours were online, or 26%. Its first appearance in Rust Server Now data was on 1 October 2026.
06How should you read the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set TestServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does TestServer appear?
The Rust Server Now lists that carry TestServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
08TestServer wipes on what schedule?
A new world appears on TestServer every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09What map is running on TestServer?
A procedural map, generated by the game, is in use on TestServer.
10Which rules apply on TestServer, and what settings?
You will not find a gather rate in the name TestServer. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
11Joining TestServer: what are the steps?
In Rust, press F1 and run client.connect 90.204.149.14:28015; or use Launch Rust on this page to connect through Steam.