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Offlinechecked 6d ago · scouted since 13 Sep 2026

Test1 Server

Modded carbon
Join server
Evaluation 45 Bronze #11,641 on player hours
Players now
0/50
0% full
7-day average
1
peak 1
Rank
#11,641
▼ 4696 this week
Wiped
7d 17h
ago · 2 Oct, 08:04 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing49Uptime–Performance–Wipe hold100Momentum30
Population1 of 50 on average 1
Standing#11,641 on player hours 49
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 4,696 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 07:13 1 running
21 Sep Mon 16:10 1 10.6 days
20 Sep Sun 08:26 1 1.3 days
17 Sep Thu 08:55 1 3 days
16 Sep Wed 09:11 1 1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
90.154.73.99:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 08:04 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Slot count: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of Test1 Server among Rust servers: what is it?

The rank for Test1 Server is #11,641 on seven-day player hours, in the top 51% of ranked servers.

02How many players are on Test1 Server right now?

Right now Test1 Server is not online; its last appearance was 6 days 15 hours ago. Averaging 1 players over seven days, it peaked at 1.

Server details
03What Rust version is Test1 Server on?

The Rust build on Test1 Server is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Test1 Server: where?

For Test1 Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 90.154.73.99:28015 is its address.

05Uptime and current status of Test1 Server: what are they?

Currently offline: Test1 Server; last seen 6 days 15 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
06The tags on Test1 Server: what do they mean?

For the in-game browser, Test1 Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Test1 Server appear?

The Rust Server Now lists that carry Test1 Server are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08Test1 Server wipes on what schedule?

No next wipe can be predicted: Test1 Server wipes at irregular times. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 17 hours.

09On wipe day, what changes for Test1 Server?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Settings & Rules
10What map is running on Test1 Server?

Procedural map: Test1 Server uses one generated by the game.

11The rules and settings of Test1 Server: what are they?

You will not find a gather rate in the name Test1 Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join Test1 Server?

In Rust, press F1 and run client.connect 90.154.73.99:28015; or use Launch Rust on this page to connect through Steam.