- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #9,871 top 43%
- Wiped
- 7d 4h ago · 2 Oct, 17:58 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 9 | |
|---|---|---|
| Standing#9,871 on player hours | 57 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.246.41.5:20000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 17:58 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked438/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked469/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked390/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked409/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked277/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked357/500
Briefing
quick answers, from the figures on this page01Ranking of test among Rust servers: what is it?
In the top 43% of all ranked servers, test holds #9,871 for player hours over the last seven days.
02What is the player count on test?
test was last seen 5 days 3 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1.
03The Rust version for test: what is it?
The Rust build on test is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for test?
For test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 9.246.41.5:20000 is its address.
05Uptime and current status of test: what are they?
Currently offline: test; last seen 5 days 3 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. 4 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on test?
The server browser reads these tags from test: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does test show up in Rust Server Now lists and filters?
These Rust Server Now lists include test: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08test wipes on what schedule?
test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 4 hours.
09The map for test: which one?
A procedural map, generated by the game, is in use on test.
10Which rules apply on test, and what settings?
The name test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11Joining test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 9.246.41.5:20000. You can also click Launch Rust here to open the game via Steam and join.