- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,489 top 46%
- Wiped
- 8d 8h ago · 1 Oct, 17:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#10,489 on player hours | 54 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.246.13.94:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:53 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked257/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked202/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked232/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked440/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked148/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked189/300
Briefing
quick answers, from the figures on this page01Where does LinuxGSM sit in the rankings?
The rank for LinuxGSM is #10,489 on seven-day player hours, in the top 46% of ranked servers.
02How many players are on LinuxGSM right now?
LinuxGSM was last seen 2 days 23 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.
03Version of Rust on LinuxGSM: which one?
Version for LinuxGSM: Rust network protocol 2634 and build 166652 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find LinuxGSM physically?
There is no region published by LinuxGSM. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 9.246.13.94:28015 is its address.
05Uptime and current status of LinuxGSM: what are they?
Right now LinuxGSM shows as offline; last seen 2 days 23 hours ago. 26 of 96 hours up in the last 4 full days; that is 27%. 5 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on LinuxGSM?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set LinuxGSM publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does LinuxGSM show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry LinuxGSM are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08LinuxGSM wipes on what schedule?
The record for LinuxGSM holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 8 hours.
09What map is running on LinuxGSM?
Procedural map: LinuxGSM uses one generated by the game.
10Which rules apply on LinuxGSM, and what settings?
No gather rate appears in the name LinuxGSM. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join LinuxGSM?
Press F1 in Rust and enter client.connect 9.246.13.94:28015, or click Launch Rust here to open Rust via Steam and join.