- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,521 not ranked yet
- Wiped
- 28d 6h ago · 11 Sep, 20:32 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,521 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.19.246:28017
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 20:32 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked236/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked166/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked463/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked123/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked174/250
Briefing
quick answers, from the figures on this page01Ranking of typical [TEST] among Rust servers: what is it?
The rank for typical [TEST] is #15,521 on seven-day player hours, in the top – of ranked servers.
02How many players are on typical [TEST] right now?
typical [TEST] was last seen 23 days 8 hours ago and is offline at this moment.
03What Rust version is typical [TEST] on?
Version for typical [TEST]: Rust network protocol 2633 and build 163794 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of typical [TEST]: where?
For typical [TEST], no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 9.244.19.246:28017.
05Current online status and reliability of typical [TEST]: what is the data?
Currently offline: typical [TEST]; last seen 23 days 8 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 15 September 2026 is when Rust Server Now first saw it.
06The tags on typical [TEST]: what do they mean?
The server browser reads these tags from typical [TEST]: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does typical [TEST] show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry typical [TEST] are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08typical [TEST] wipes on what schedule?
Too few wipes are recorded for typical [TEST] to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 28 days 6 hours have passed since its current world began.
09Map selection on typical [TEST]: what is it?
A procedural map, generated by the game, is in use on typical [TEST].
10The rules and settings of typical [TEST]: what are they?
No gather rate appears in the name typical [TEST]. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join typical [TEST]?
Press F1 in Rust and enter client.connect 9.244.19.246:28017, or click Launch Rust here to open Rust via Steam and join.