- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,490 ▼ 706 this week
- Wiped
- 14d 19h ago · 25 Sep, 08:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,490 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 706 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.18.186:30000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 08:04 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked228/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked143/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked195/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked469/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked125/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked167/225
Briefing
quick answers, from the figures on this page01What is the rank position of typical TEST?
The rank for typical TEST is #16,490 on seven-day player hours, in the top 71% of ranked servers.
02Current population on typical TEST: how busy is it?
Right now typical TEST is not online; its last appearance was 14 days 7 hours ago.
03What Rust version is typical TEST on?
Version for typical TEST: Rust network protocol 2633 and build 165217 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find typical TEST physically?
There is no region published by typical TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 9.244.18.186:30000 is its address.
05How reliable is typical TEST, and is it online?
Right now typical TEST shows as offline; last seen 14 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 25 September 2026.
06How should you read the tags on typical TEST?
For the in-game browser, typical TEST declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does typical TEST appear?
The Rust Server Now lists that carry typical TEST are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does typical TEST wipe?
typical TEST does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 19 hours have passed since its current world began.
09Map selection on typical TEST: what is it?
Procedural map: typical TEST uses one generated by the game.
10The rules and settings of typical TEST: what are they?
No gather rate appears in the name typical TEST. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining typical TEST: what are the steps?
In Rust, press F1 and run client.connect 9.244.18.186:30000; or use Launch Rust on this page to connect through Steam.