- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,398 not ranked yet
- Wiped
- 21d 1h ago · 19 Sep, 06:13 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,398 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 06:13 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.16.170:28023
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 06:13 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked421/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked266/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked257/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked324/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked252/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01Where does typical test4 sit in the rankings?
The rank for typical test4 is #15,398 on seven-day player hours, in the top – of ranked servers.
02Current population on typical test4: how busy is it?
typical test4 was last seen 21 days 1 hours ago and is offline at this moment.
03Version of Rust on typical test4: which one?
The Rust build on typical test4 is network protocol 2633 and build 164530, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Where can you find typical test4 physically?
No region is published by typical test4. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 9.244.16.170:28023.
05Current online status and reliability of typical test4: what is the data?
Currently offline: typical test4; last seen 21 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 18 September 2026.
06The tags on typical test4: what do they mean?
The server browser reads these tags from typical test4: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does typical test4 appear?
The Rust Server Now lists that carry typical test4 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08typical test4 wipes on what schedule?
Too few wipes are recorded for typical test4 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 21 days 1 hours old.
09What happens on wipe day for typical test4?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
10The map for typical test4: which one?
A procedural map, generated by the game, is in use on typical test4.
11The rules and settings of typical test4: what are they?
You will not find a gather rate in the name typical test4. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join typical test4, what must you do?
Press F1 in Rust and enter client.connect 9.244.16.170:28023, or click Launch Rust here to open Rust via Steam and join.