- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,398 not ranked yet
- Wiped
- 21d 7h ago · 19 Sep, 06:13 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,398 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 06:13 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.16.170:28021
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 06:13 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked592/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked561/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked214/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked384/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked418/450
Briefing
quick answers, from the figures on this page01Where does typical tst 3 sit in the rankings?
In the top – of all ranked servers, typical tst 3 holds #15,398 for player hours over the last seven days.
02How many players are on typical tst 3 right now?
Offline: typical tst 3 last responded 21 days 6 hours ago.
03Version of Rust on typical tst 3: which one?
Rust network protocol 2633 and build 164530 on Linux is what typical tst 3 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for typical tst 3?
For typical tst 3, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 9.244.16.170:28021.
05Uptime and current status of typical tst 3: what are they?
Currently offline: typical tst 3; last seen 21 days 6 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 18 September 2026 is when Rust Server Now first saw it.
06The tags on typical tst 3: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set typical tst 3 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does typical tst 3 appear?
These Rust Server Now lists include typical tst 3: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does typical tst 3 wipe?
typical tst 3 does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 21 days 7 hours.
09What does typical tst 3 look like on wipe day?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
10The map for typical tst 3: which one?
A procedural map, generated by the game, is in use on typical tst 3.
11The rules and settings of typical tst 3: what are they?
No gather rate appears in the name typical tst 3. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12To join typical tst 3, what must you do?
To connect, open Rust, press F1, and enter client.connect 9.244.16.170:28021. You can also click Launch Rust here to open the game via Steam and join.