- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,413 not ranked yet
- Wiped
- 21d 2h ago · 19 Sep, 07:46 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,413 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 19 Sep | Sat 05:20 | 0 | running |
| 17 Sep | Thu 07:02 | 0 | 1.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.244.16.170:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 07:46 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players The server holds 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked432/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked438/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked233/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked343/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked365/425
Briefing
quick answers, from the figures on this page01What is the rank position of typical TEST?
In the top – of all ranked servers, typical TEST holds #15,413 for player hours over the last seven days.
02How many players are on typical TEST right now?
typical TEST was last seen 20 days 16 hours ago and is offline at this moment.
03What Rust version is typical TEST on?
The Rust build on typical TEST is network protocol 2633 and build 164530, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find typical TEST physically?
For typical TEST, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 9.244.16.170:28015.
05Uptime and current status of typical TEST: what are they?
Right now typical TEST shows as offline; last seen 20 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06What is the meaning of each tag on typical TEST?
The server browser reads these tags from typical TEST: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): The server holds 100; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does typical TEST appear?
These Rust Server Now lists include typical TEST: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does typical TEST wipe?
The record for typical TEST holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 21 days 2 hours have passed since its current world began.
09On wipe day, what changes for typical TEST?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
10What map is running on typical TEST?
A procedural map, generated by the game, is in use on typical TEST.
11The rules and settings of typical TEST: what are they?
You will not find a gather rate in the name typical TEST. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12To join typical TEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 9.244.16.170:28015. You can also click Launch Rust here to open the game via Steam and join.