- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 top 70%
- Wiped
- 3d 8h ago · 7 Oct, 07:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.195.144.165:21006
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 07:53 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked553/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked624/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked282/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked443/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked428/475
Briefing
quick answers, from the figures on this page01Where does typical sit in the rankings?
In the top 70% of all ranked servers, typical holds #16,011 for player hours over the last seven days.
02Current population on typical: how busy is it?
typical was last seen 3 days 2 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03What Rust version is typical on?
Rust network protocol 2634 and build 166652 on Linux is what typical runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find typical physically?
There is no region published by typical. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 9.195.144.165:21006 is its address.
05Uptime and current status of typical: what are they?
Live status: typical is down; last seen 3 days 2 hours ago. It was up 0% of the time over the last 2 full days: 0 of 48 hours. First seen by Rust Server Now on 7 October 2026.
06What is the meaning of each tag on typical?
The server browser reads these tags from typical: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does typical show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry typical are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08typical wipes on what schedule?
Too few wipes are recorded for typical to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 8 hours have passed since its current world began.
09The map for typical: which one?
A procedural map, generated by the game, is in use on typical.
10Which rules apply on typical, and what settings?
The name typical does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining typical: what are the steps?
To connect, open Rust, press F1, and enter client.connect 9.195.144.165:21006. You can also click Launch Rust here to open the game via Steam and join.