- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Wiped
- 3d 12h ago · 7 Oct, 07:25 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 9.195.144.165:21000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 07:25 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked582/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 443 on averageUnranked546/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 420 on averageUnranked577/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 408 on averageUnranked422/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 349 on averageUnranked424/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked480/500
Briefing
quick answers, from the figures on this page01What is the rank position of typical TESTING?
The rank for typical TESTING is #15,998 on seven-day player hours, in the top 70% of ranked servers.
02Current population on typical TESTING: how busy is it?
typical TESTING was last seen 3 days 6 hours ago and is offline at this moment. 0 players is the seven-day average.
03The Rust version for typical TESTING: what is it?
The Rust build on typical TESTING is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for typical TESTING?
No region is published by typical TESTING. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 9.195.144.165:21000.
05How reliable is typical TESTING, and is it online?
Currently offline: typical TESTING; last seen 3 days 6 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. 7 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on typical TESTING?
The server browser reads these tags from typical TESTING: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does typical TESTING show up in Rust Server Now lists and filters?
typical TESTING appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does typical TESTING wipe?
Too few wipes are recorded for typical TESTING to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 3 days 12 hours old.
09What map is running on typical TESTING?
Procedural map: typical TESTING uses one generated by the game.
10The rules and settings of typical TESTING: what are they?
You will not find a gather rate in the name typical TESTING. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join typical TESTING, what must you do?
To connect, open Rust, press F1, and enter client.connect 9.195.144.165:21000. You can also click Launch Rust here to open the game via Steam and join.