Rust Server Now
87,945 playing Find a server
Offlinechecked 7d ago · scouted since 28 Sep 2026

Rust local - test

Community
Join server
Evaluation 33 Bronze #13,819 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#13,819
▼ 117 this week
Wiped
7d 20h
ago · 2 Oct, 02:25 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population10Standing40Uptime–Performance–Wipe hold–Momentum50
Population1 of 10 on average 10
Standing#13,819 on player hours 40
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 117 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 02:03 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
89.93.135.111:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:25 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166494Build This server runs build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Rust local - test?

In the top 60% of all ranked servers, Rust local - test holds #13,819 for player hours over the last seven days.

02Current population on Rust local - test: how busy is it?

Offline: Rust local - test last responded 7 days 17 hours ago. Averaging 1 players over seven days, it peaked at 1.

Server details
03The Rust version for Rust local - test: what is it?

Rust network protocol 2634 and build 166494 on Windows is what Rust local - test runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of Rust local - test: where?

For Rust local - test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 89.93.135.111:28015 is its address.

05Current online status and reliability of Rust local - test: what is the data?

Right now Rust local - test shows as offline; last seen 7 days 17 hours ago. Over the last 7 full days, 4 of 168 hours were online, or 2%. First seen by Rust Server Now on 28 September 2026.

Lists & Tags
06The tags on Rust local - test: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set Rust local - test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Rust local - test show up in Rust Server Now lists and filters?

Rust local - test appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08On what timetable does Rust local - test wipe?

Too few wipes are recorded for Rust local - test to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 20 hours have passed since its current world began.

09What happens on wipe day for Rust local - test?

The average busiest point of its recent wipes was 1 players. 2 hours after the latest wipe, the crowd peaked.

Rules & Settings
10What map is running on Rust local - test?

A procedural map, generated by the game, is in use on Rust local - test.

11Which rules apply on Rust local - test, and what settings?

You will not find a gather rate in the name Rust local - test. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Join Info
12Joining Rust local - test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 89.93.135.111:28015. You can also click Launch Rust here to open the game via Steam and join.