- Players now
- 2/50 4% full
- 7-day average
- 0 peak 2
- Rank
- #5,369 ▼ 93 this week
- Wiped
- 5d 2h ago · 4 Oct, 17:08 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#5,369 on player hours | 76 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance121 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 93 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 17:08 | 2 | running |
| 1 Oct FW | Thu 21:36 | 2 | 2.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 89.34.97.220:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 17:08 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked114/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked107/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked66/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked291/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked185/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked18/750
Briefing
quick answers, from the figures on this page01Where does Coconut Cove Pve sit in the rankings?
In the top 24% of all ranked servers, Coconut Cove Pve holds #5,369 for player hours over the last seven days.
02What is the player count on Coconut Cove Pve?
Right now, 2 players occupy the 50 slots on Coconut Cove Pve. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 20:00 UTC saw the highest average: 2 players.
03The Rust version for Coconut Cove Pve: what is it?
The Rust build on Coconut Cove Pve is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Coconut Cove Pve: is it smooth?
Average server fps for the last 48 hours was 121; the lowest was 69. Entities peaked at 104,533, including buildings, deployables and all other world objects. Peak memory: 4,006 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Coconut Cove Pve physically?
No region is published by Coconut Cove Pve. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 89.34.97.220:28080.
06How reliable is Coconut Cove Pve, and is it online?
Coconut Cove Pve reports online at this moment. About 2 days ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 26 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Coconut Cove Pve?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Coconut Cove Pve publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Coconut Cove Pve appear?
These Rust Server Now lists include Coconut Cove Pve: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09Coconut Cove Pve wipes on what schedule?
Coconut Cove Pve does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 2 hours.
10On wipe day, what changes for Coconut Cove Pve?
2 players on average marked the busiest point of its recent wipes. 24 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
11What map is running on Coconut Cove Pve?
For Coconut Cove Pve, the map is procedural at size 4,000 with seed 481981, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on Coconut Cove Pve, and what settings?
You will not find a gather rate in the name Coconut Cove Pve. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13To join Coconut Cove Pve, what must you do?
Press F1 in Rust and enter client.connect 89.34.97.220:28080, or click Launch Rust here to open Rust via Steam and join.
