DeadFall | Survival Horror | PvPvE
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,948 ▼ 3923 this week
- Wiped
- 9d 4h ago · 30 Sep, 16:29 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,948 on player hours | 30 | |
| Uptime20 of the last 48 hours | 42 | |
| Performance226 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,923 places this week | 38 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 30 Sep | Wed 16:29 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 89.34.97.19:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 16:29 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked104/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked88/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked61/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked261/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked193/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked17/750
Briefing
quick answers, from the figures on this page01Ranking of DeadFall | Survival Horror | PvPvE among Rust servers: what is it?
In the top 70% of all ranked servers, DeadFall | Survival Horror | PvPvE holds #15,948 for player hours over the last seven days.
02How many players are on DeadFall | Survival Horror | PvPvE right now?
Right now DeadFall | Survival Horror | PvPvE is not online; its last appearance was 27 hours ago. It has averaged 0 players across the last seven days.
03The Rust version for DeadFall | Survival Horror | PvPvE: what is it?
Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on DeadFall | Survival Horror | PvPvE good?
For the last 48 hours, average server fps was 226, with a minimum of 210. Entities peaked at 17,200, including buildings, deployables and all other world objects. Memory usage reached 2,383 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of DeadFall | Survival Horror | PvPvE: where?
For DeadFall | Survival Horror | PvPvE, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 89.34.97.19:28080 is its address.
06Uptime and current status of DeadFall | Survival Horror | PvPvE: what are they?
Currently offline: DeadFall | Survival Horror | PvPvE; last seen 27 hours ago. Reported uptime puts the last restart at roughly 7 days 23 hours ago. 161 of 168 hours up in the last 7 full days; that is 96%. Its first appearance in Rust Server Now data was on 30 September 2026.
07How should you read the tags on DeadFall | Survival Horror | PvPvE?
The server browser reads these tags from DeadFall | Survival Horror | PvPvE: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does DeadFall | Survival Horror | PvPvE show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry DeadFall | Survival Horror | PvPvE are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09DeadFall | Survival Horror | PvPvE wipes on what schedule?
Too few wipes are recorded for DeadFall | Survival Horror | PvPvE to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 9 days 4 hours old.
10What happens on wipe day for DeadFall | Survival Horror | PvPvE?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11Map selection on DeadFall | Survival Horror | PvPvE: what is it?
The map on DeadFall | Survival Horror | PvPvE is procedural, size 2,001 with seed 481981, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of DeadFall | Survival Horror | PvPvE: what are they?
No gather rate appears in the name DeadFall | Survival Horror | PvPvE. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13What is the process to join DeadFall | Survival Horror | PvPvE?
In Rust, press F1 and run client.connect 89.34.97.19:28080; or use Launch Rust on this page to connect through Steam.
