Rust Server Now
64,773 playing Find a server
Offlinechecked 2d ago · scouted since 2 Oct 2026

My Local Test

Modded oxide
Join server
Evaluation 47 Bronze #6,124 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#6,124
▲ 1740 this week
World resets
5×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing73Uptime–Performance–Wipe hold–Momentum64
Population1 of 10 on average 5
Standing#6,124 on player hours 73
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 1,740 places this week 64

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Reset record

5 on record
DateTimePeakLasted
7 Oct Wed 21:02 0 before –
5 Oct Mon 23:01 0 before –
5 Oct Mon 22:46 0 before –
4 Oct Sun 14:42 0 before –
4 Oct Sun 12:35 1 1.4 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
89.255.97.240:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of My Local Test among Rust servers: what is it?

The rank for My Local Test is #6,124 on seven-day player hours, in the top 27% of ranked servers.

02What is the player count on My Local Test?

Offline: My Local Test last responded 2 days 7 hours ago. Averaging 1 players over seven days, it peaked at 1.

Server Info
03The Rust version for My Local Test: what is it?

The Rust build on My Local Test is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for My Local Test?

No region is published by My Local Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 89.255.97.240:28015 is its address.

05Uptime and current status of My Local Test: what are they?

Right now My Local Test shows as offline; last seen 2 days 7 hours ago. It was up 32% of the time over the last 7 full days: 54 of 168 hours. 2 October 2026 is when Rust Server Now first saw it.

Server Tags
06How should you read the tags on My Local Test?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set My Local Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does My Local Test appear?

These Rust Server Now lists include My Local Test: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08On what timetable does My Local Test wipe?

No wipe schedule: My Local Test builds a fresh world every few hours, and those resets do not count as wipes.

Settings & Rules
09Map selection on My Local Test: what is it?

Procedural map: My Local Test uses one generated by the game.

10Which rules apply on My Local Test, and what settings?

You will not find a gather rate in the name My Local Test. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
11Joining My Local Test: what are the steps?

To connect, open Rust, press F1, and enter client.connect 89.255.97.240:28015. You can also click Launch Rust here to open the game via Steam and join.