- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #10,841 ▲ 236 this week
- Wiped
- 6d 15h ago · 3 Oct, 13:44 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 6 | |
|---|---|---|
| Standing#10,841 on player hours | 52 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 236 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 13:44 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 89.244.82.191:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 13:44 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 150 on averageUnranked29/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked95/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 122 on averageUnranked17/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked65/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 107 on averageUnranked10/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked3/750
Briefing
quick answers, from the figures on this page01Where does TroubleChute sit in the rankings?
The rank for TroubleChute is #10,841 on seven-day player hours, in the top 48% of ranked servers.
02What is the player count on TroubleChute?
Right now TroubleChute is not online; its last appearance was 6 days 9 hours ago. Averaging 1 players over seven days, it peaked at 1.
03Version of Rust on TroubleChute: which one?
Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find TroubleChute physically?
There is no region published by TroubleChute. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 89.244.82.191:28015 is its address.
05How reliable is TroubleChute, and is it online?
Right now TroubleChute shows as offline; last seen 6 days 9 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. 3 October 2026 is when Rust Server Now first saw it.
06The tags on TroubleChute: what do they mean?
The server browser reads these tags from TroubleChute: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does TroubleChute appear?
These Rust Server Now lists include TroubleChute: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 15 hours.
09On wipe day, what changes for TroubleChute?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
10The map for TroubleChute: which one?
A procedural map, generated by the game, is in use on TroubleChute.
11Which rules apply on TroubleChute, and what settings?
The name TroubleChute does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
12To join TroubleChute, what must you do?
Press F1 in Rust and enter client.connect 89.244.82.191:28015, or click Launch Rust here to open Rust via Steam and join.