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Offlinechecked 22h ago · scouted since 8 Oct 2026

TroubleChute

Modded carbon
Join server
Evaluation 24 Bronze #10,562 on player hours
Players now
0/10
0% full
7-day average
1
peak 1
Rank
#10,562
top 46%
Wiped
6d 7h
ago · 3 Oct, 13:44 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing54Uptime10Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#10,562 on player hours 54
Uptime5 of the last 48 hours 10
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75119:0020:0021:0022:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
89.244.82.164:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:44 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Protocol 2634: match it to join.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of TroubleChute among Rust servers: what is it?

In the top 46% of all ranked servers, TroubleChute holds #10,562 for player hours over the last seven days.

02How many players are on TroubleChute right now?

Offline: TroubleChute last responded 22 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 19:00 UTC, when it averaged 1 players.

Server details
03The Rust version for TroubleChute: what is it?

Rust network protocol 2634 and build 166652 on Windows is what TroubleChute runs. Steam updates your game so your protocol matches; that is required to join.

04Location of TroubleChute: where?

For TroubleChute, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 89.244.82.164:28015.

05Uptime and current status of TroubleChute: what are they?

Right now TroubleChute shows as offline; last seen 22 hours ago. 8 October 2026 is when Rust Server Now first saw it.

Server Tags
06What is the meaning of each tag on TroubleChute?

For the in-game browser, TroubleChute declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does TroubleChute appear?

The Rust Server Now lists that carry TroubleChute are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08TroubleChute wipes on what schedule?

The record for TroubleChute holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 7 hours.

Rules & Settings
09What map is running on TroubleChute?

Procedural map: TroubleChute uses one generated by the game.

10Which rules apply on TroubleChute, and what settings?

No gather rate appears in the name TroubleChute. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Valve's VAC anti-cheat is active.

How to join
11What is the process to join TroubleChute?

In Rust, press F1 and run client.connect 89.244.82.164:28015; or use Launch Rust on this page to connect through Steam.