- Players now
- 1/40 2% full
- 7-day average
- 0 peak 1
- Rank
- #7,684 ▼ 406 this week
- Wiped
- 8d 21h ago · 1 Oct, 19:09 UTC
- Next wipe
- 5d 2h Thu 15 Oct, 19:09 UTC
- Team limit
- 12 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,684 on player hours | 66 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 406 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts biweekly schedule tag · low confidence
- usual gap
- 7.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:09 | 1 | running |
| 29 Sep | Tue 17:22 | 1 | 2.1 days |
| 16 Sep | Wed 16:55 | 1 | 13 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 89.222.104.137:22619
- Region
- EU
- Max players
- 40
- Group limit
- 12 max
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 19:09 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167398,ts12| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts12 | Group limit Teams cap at 12. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. | |
| Region | EU | Europe In the server browser it appears under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 224 on averageUnranked342/2000
- 2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 76 on averageUnranked90/100
- 3RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 41 on averageUnranked55/200
- 4[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 40 on averageUnranked48/50
- 5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 36 on averageUnranked46/100
- 6PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 33 on averageUnranked43/100
Briefing
quick answers, from the figures on this page01Ranking of [ESP/Ñ] DEV among Rust servers: what is it?
The seven-day player-hour rank for [ESP/Ñ] DEV is #7,684, top 34% of all ranked servers and #1,991 in Europe.
02Current population on [ESP/Ñ] DEV: how busy is it?
1 of 40 slots are filled on [ESP/Ñ] DEV at this moment. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.
03The Rust version for [ESP/Ñ] DEV: what is it?
The Rust build on [ESP/Ñ] DEV is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of [ESP/Ñ] DEV: is it smooth?
Average server fps for the last 48 hours was 30; the lowest was 22. Entities peaked at 96,407, including buildings, deployables and all other world objects. The maximum memory used was 4,344 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for [ESP/Ñ] DEV?
The location [ESP/Ñ] DEV lists is Europe, indicated by the EU tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 89.222.104.137:22619.
06Current online status and reliability of [ESP/Ñ] DEV: what is the data?
Right now [ESP/Ñ] DEV shows as online. About 10 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 15 September 2026.
07The tags on [ESP/Ñ] DEV: what do they mean?
For the in-game browser, [ESP/Ñ] DEV declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Two-week wipe interval; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it appears under Europe. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [ESP/Ñ] DEV appear?
The Rust Server Now lists that carry [ESP/Ñ] DEV are: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
09On what timetable does [ESP/Ñ] DEV wipe?
The prediction follows its tag: too few of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 15 October at 19:09 UTC. 8 days 21 hours have passed since its current world began. Its tags show a wipe every two weeks.
10What does [ESP/Ñ] DEV look like on wipe day?
The average busiest point of its recent wipes was 1 players. 20 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for [ESP/Ñ] DEV: which one?
A procedural map of size 3,750 with seed 1337, generated by the game, is in use on [ESP/Ñ] DEV. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Bots y eventos en todo el mapa.
12Which rules apply on [ESP/Ñ] DEV, and what settings?
The name [ESP/Ñ] DEV does not state a gather rate. A maximum of 12 players per group is set. This server runs pve, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13What is the process to join [ESP/Ñ] DEV?
In Rust, press F1 and run client.connect 89.222.104.137:22619; or use Launch Rust on this page to connect through Steam.
![Map of [ESP/Ñ] DEV](/servers/89.222.104.137:22621/map.webp?v=7df0a1cb6b)