Setting up PvPvE - TESTING - YMMV
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▼ 255 this week
- Wiped
- 12d 21h ago · 27 Sep, 09:26 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance115 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 255 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 89.213.214.3:28030
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 27 Sep 2026, 09:26 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2635,^z,^y,^p,^m,NA,gmrust,cs167504,^q,sc1,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2635 | Protocol Game protocol 2635 - same version required to connect. | |
cs167504 | Build Build 167504. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. | |
^q | Premium Entry requires Rust's premium status. | |
| Region | NA | North America The browser files it under North America. |
| Other | sc1 | Custom tag The owner or a plugin added this tag; it isn't a standard Rust one. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked71/200
- 2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 72 on averageUnranked69/200
- 3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 69 on averageUnranked59/125
- 4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 62 on averageUnranked50/100
- 5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 43 on averageUnranked34/150
- 6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 33 on averageUnranked25/420
Briefing
quick answers, from the figures on this page01What is the rank position of Setting up PvPvE - TESTING - YMMV?
The seven-day player-hour rank for Setting up PvPvE - TESTING - YMMV is #15,971, top 70% of all ranked servers and #1,576 in North America.
02Current population on Setting up PvPvE - TESTING - YMMV: how busy is it?
The current population on Setting up PvPvE - TESTING - YMMV is 0, against 50 slots. 0 players is the seven-day average.
03What Rust version is Setting up PvPvE - TESTING - YMMV on?
Version for Setting up PvPvE - TESTING - YMMV: Rust network protocol 2635 and build 167504 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Setting up PvPvE - TESTING - YMMV: is it smooth?
For the last 48 hours, average server fps was 115, with a minimum of 104. 99,489 entities at peak, counting buildings and deployables. Peak memory: 2,710 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Setting up PvPvE - TESTING - YMMV: where?
Setting up PvPvE - TESTING - YMMV declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 89.213.214.3:28030 is its address.
06Current online status and reliability of Setting up PvPvE - TESTING - YMMV: what is the data?
Right now Setting up PvPvE - TESTING - YMMV shows as online. The last restart happened around 8 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 27 September 2026.
07The tags on Setting up PvPvE - TESTING - YMMV: what do they mean?
The server browser reads these tags from Setting up PvPvE - TESTING - YMMV: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2635 (Protocol): Game protocol 2635 - same version required to connect; cs167504 (Build): Build 167504; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Entry requires Rust's premium status; NA (North America): The browser files it under North America; sc1 (Custom tag): The owner or a plugin added this tag; it isn't a standard Rust one. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Setting up PvPvE - TESTING - YMMV show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Setting up PvPvE - TESTING - YMMV are: Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Setting up PvPvE - TESTING - YMMV wipes on what schedule?
The next wipe for Setting up PvPvE - TESTING - YMMV is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 21 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10The map for Setting up PvPvE - TESTING - YMMV: which one?
For Setting up PvPvE - TESTING - YMMV, the map is procedural at size 4,000 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Setting up PvPvE - TESTING - YMMV, and what settings?
You will not find a gather rate in the name Setting up PvPvE - TESTING - YMMV. 8 players per group is the default and the limit here. This server runs pve, no player-versus-player combat. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. Entry requires Rust's premium status. Valve's VAC anti-cheat is active.
12What is the process to join Setting up PvPvE - TESTING - YMMV?
To connect, open Rust, press F1, and enter client.connect 89.213.214.3:28030. You can also click Launch Rust here to open the game via Steam and join. Entry requires Rust's premium status.
