- Players now
- 1/15 7% full
- 7-day average
- 0 peak –
- Rank
- #13,215 ▲ 99 this week
- Wiped
- 51d 17h ago · 19 Aug, 16:55 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,215 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 99 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 89.182.190.14:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Aug 2026, 16:55 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp15 | Max players The server holds 15. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked489/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked465/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked242/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked345/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
In the top 57% of all ranked servers, TestServer holds #13,215 for player hours over the last seven days.
02How many players are on TestServer right now?
Right now TestServer is not online; its last appearance was 17 days 20 hours ago.
03Version of Rust on TestServer: which one?
The Rust build on TestServer is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TestServer?
No region is published by TestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 89.182.190.14:28015.
05Uptime and current status of TestServer: what are they?
Right now TestServer shows as offline; last seen 17 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 22 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on TestServer?
The server browser reads these tags from TestServer: gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): The server holds 15; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
TestServer appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08TestServer wipes on what schedule?
TestServer does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 51 days 17 hours old.
09Map selection on TestServer: what is it?
A procedural map, generated by the game, is in use on TestServer.
10The rules and settings of TestServer: what are they?
The name TestServer does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join TestServer?
Press F1 in Rust and enter client.connect 89.182.190.14:28015, or click Launch Rust here to open Rust via Steam and join.