- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,803 ▼ 348 this week
- Wiped
- 7d 10h ago · 2 Oct, 19:09 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 2 | |
|---|---|---|
| Standing#7,803 on player hours | 66 | |
| Uptime17 of the last 48 hours | 35 | |
| Performance105 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 348 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 12 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 18:11 | 1 | running |
| 20 Sep | Sun 16:59 | 1 | 12 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 89.179.241.141:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 19:09 UTC
- Hostname
- ://l2lag.ru
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked256/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked168/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked196/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked431/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked115/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked128/225
Briefing
quick answers, from the figures on this page01Where does LAG-TEAM sit in the rankings?
The rank for LAG-TEAM is #7,803 on seven-day player hours, in the top 34% of ranked servers.
02How many players are on LAG-TEAM right now?
Right now LAG-TEAM is not online; its last appearance was 31 hours ago. The seven-day average is 0 players, with a peak of 1.
03The Rust version for LAG-TEAM: what is it?
Rust network protocol 2634 and build 166652 on Windows is what LAG-TEAM runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on LAG-TEAM?
Average server fps for the last 48 hours was 105; the lowest was 77. Entities reached 81,046 - buildings, deployables and the rest. The maximum memory used was 2,880 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for LAG-TEAM?
There is no region published by LAG-TEAM. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 89.179.241.141:28015.
06How reliable is LAG-TEAM, and is it online?
Right now LAG-TEAM shows as offline; last seen 31 hours ago. The last restart happened around 5 days 11 hours ago, according to uptime. It was up 85% of the time over the last 7 full days: 143 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on LAG-TEAM?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set LAG-TEAM publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does LAG-TEAM show up in Rust Server Now lists and filters?
LAG-TEAM appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does LAG-TEAM wipe?
The record for LAG-TEAM holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 10 hours.
10What happens on wipe day for LAG-TEAM?
On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.
11Map selection on LAG-TEAM: what is it?
A procedural map of size 3,700 with seed 420830277, generated by the game, is in use on LAG-TEAM. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on LAG-TEAM, and what settings?
No gather rate appears in the name LAG-TEAM. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join LAG-TEAM?
To connect, open Rust, press F1, and enter client.connect 89.179.241.141:28015. You can also click Launch Rust here to open the game via Steam and join.
