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Offlinechecked 1d ago · scouted since 13 Sep 2026

LAG-TEAM

Community
Join server
Evaluation 42 Bronze #7,803 on player hours
Players now
0/5
0% full
7-day average
0
peak 1
Rank
#7,803
▼ 348 this week
Wiped
7d 10h
ago · 2 Oct, 19:09 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing66Uptime35Performance100Wipe hold0Momentum48
Population0 of 5 on average 2
Standing#7,803 on player hours 66
Uptime17 of the last 48 hours 35
Performance105 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 348 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123406:0009:0012:0016:0019:0022:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
12 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 18:11 1 running
20 Sep Sun 16:59 1 12 days

Performance

05010015020006:0009:0012:0016:0019:0022:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 28 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of LAG-TEAM
Map
Procedural Map
Size
3700
Seed
420830277
Open on RustMaps
Address
89.179.241.141:28015
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 19:09 UTC
Hostname
://l2lag.ru
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp5Max players Capacity: 5.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does LAG-TEAM sit in the rankings?

The rank for LAG-TEAM is #7,803 on seven-day player hours, in the top 34% of ranked servers.

02How many players are on LAG-TEAM right now?

Right now LAG-TEAM is not online; its last appearance was 31 hours ago. The seven-day average is 0 players, with a peak of 1.

Server Info
03The Rust version for LAG-TEAM: what is it?

Rust network protocol 2634 and build 166652 on Windows is what LAG-TEAM runs. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on LAG-TEAM?

Average server fps for the last 48 hours was 105; the lowest was 77. Entities reached 81,046 - buildings, deployables and the rest. The maximum memory used was 2,880 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for LAG-TEAM?

There is no region published by LAG-TEAM. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 89.179.241.141:28015.

06How reliable is LAG-TEAM, and is it online?

Right now LAG-TEAM shows as offline; last seen 31 hours ago. The last restart happened around 5 days 11 hours ago, according to uptime. It was up 85% of the time over the last 7 full days: 143 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on LAG-TEAM?

gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set LAG-TEAM publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does LAG-TEAM show up in Rust Server Now lists and filters?

LAG-TEAM appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does LAG-TEAM wipe?

The record for LAG-TEAM holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 10 hours.

10What happens on wipe day for LAG-TEAM?

On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.

Rules & Settings
11Map selection on LAG-TEAM: what is it?

A procedural map of size 3,700 with seed 420830277, generated by the game, is in use on LAG-TEAM. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on LAG-TEAM, and what settings?

No gather rate appears in the name LAG-TEAM. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
13What is the process to join LAG-TEAM?

To connect, open Rust, press F1, and enter client.connect 89.179.241.141:28015. You can also click Launch Rust here to open the game via Steam and join.