- Players now
- 1/10 10% full
- 7-day average
- 1 peak 5
- Rank
- #3,994 ▲ 901 this week
- Wiped
- 8d 7h ago · 2 Oct, 03:17 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 7 | |
|---|---|---|
| Standing#3,994 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 901 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 03:17 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 89.163.193.54:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 144 on averageUnranked82/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked277/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked57/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked206/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 97 on averageUnranked22/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked88/100
Briefing
quick answers, from the figures on this page01Where does Gamed!de SNF sit in the rankings?
The rank for Gamed!de SNF is #3,994 on seven-day player hours, in the top 18% of ranked servers.
02How many players are on Gamed!de SNF right now?
The current population on Gamed!de SNF is 1, against 10 slots. Its seven-day average is 1 players; the peak is 5. Its busiest point in the last 48 hours was 18:00 UTC, averaging 5 players.
03Version of Rust on Gamed!de SNF: which one?
Rust network protocol 2634 and build 167398 on Linux is what Gamed!de SNF runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Gamed!de SNF good?
For the last 48 hours, average server fps was 30, with a minimum of 29. Entities reached 114,244 - buildings, deployables and the rest. The maximum memory used was 4,070 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Gamed!de SNF?
For Gamed!de SNF, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 89.163.193.54:28015.
06Current online status and reliability of Gamed!de SNF: what is the data?
Live status: Gamed!de SNF is up. About 6 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07The tags on Gamed!de SNF: what do they mean?
For the in-game browser, Gamed!de SNF declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Gamed!de SNF show up in Rust Server Now lists and filters?
These Rust Server Now lists include Gamed!de SNF: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Gamed!de SNF wipes on what schedule?
Too few wipes are recorded for Gamed!de SNF to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 7 hours.
10On wipe day, what changes for Gamed!de SNF?
On average, 3 players was the busiest its recent wipes got. The latest wipe saw its peak 34 hours in.
11The map for Gamed!de SNF: which one?
The map on Gamed!de SNF is procedural, size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Gamed!de SNF: what are they?
The name Gamed!de SNF does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13Joining Gamed!de SNF: what are the steps?
To connect, open Rust, press F1, and enter client.connect 89.163.193.54:28015. You can also click Launch Rust here to open the game via Steam and join.
