- Players now
- 0/8 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,443 ▲ 2346 this week
- Wiped
- 7d 15h ago · 3 Oct, 07:39 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 8 on average | 2 | |
|---|---|---|
| Standing#6,443 on player hours | 72 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 2,346 places this week | 68 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 06:40 | 1 | running |
| 2 Oct | Fri 19:09 | 1 | 0.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 89.163.189.125:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 07:39 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players Slot count: 8. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked397/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked395/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked335/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked427/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked221/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked318/450
Briefing
quick answers, from the figures on this page01Where does Gamed!de sit in the rankings?
In the top 28% of all ranked servers, Gamed!de holds #6,443 for player hours over the last seven days.
02How many players are on Gamed!de right now?
The current population on Gamed!de is 0, against 8 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
03Version of Rust on Gamed!de: which one?
Version for Gamed!de: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Performance of Gamed!de: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 67,235 - buildings, deployables and the rest. Memory usage reached 3,405 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for Gamed!de?
No region is published by Gamed!de. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 89.163.189.125:28015.
06Uptime and current status of Gamed!de: what are they?
Gamed!de reports online at this moment. Reported uptime puts the last restart at roughly 7 days 13 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 2 October 2026 is when Rust Server Now first saw it.
07The tags on Gamed!de: what do they mean?
The server browser reads these tags from Gamed!de: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Gamed!de show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Gamed!de are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Gamed!de wipes on what schedule?
Too few wipes are recorded for Gamed!de to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 15 hours have passed since its current world began.
10On wipe day, what changes for Gamed!de?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11Map selection on Gamed!de: what is it?
The map on Gamed!de is procedural, size 3,500 with seed 290809397, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Gamed!de, and what settings?
You will not find a gather rate in the name Gamed!de. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13Joining Gamed!de: what are the steps?
To connect, open Rust, press F1, and enter client.connect 89.163.189.125:28015. You can also click Launch Rust here to open the game via Steam and join.
