- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #10,645 top 47%
- Wiped
- 1d 17h ago · 8 Oct, 10:03 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 58 | |
|---|---|---|
| Standing#10,645 on player hours | 53 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 10:03 | 0 before | running |
| 6 Oct | Tue 12:20 | 1 | 1.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 88.233.17.24:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 10:03 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked230/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked151/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked192/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked453/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked129/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked172/225
Briefing
quick answers, from the figures on this page01Ranking of SADNESS among Rust servers: what is it?
The rank for SADNESS is #10,645 on seven-day player hours, in the top 47% of ranked servers.
02Current population on SADNESS: how busy is it?
Right now SADNESS is not online; its last appearance was 38 hours ago. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.
03Version of Rust on SADNESS: which one?
Rust network protocol 2634 and build 167231 on Windows is what SADNESS runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find SADNESS physically?
For SADNESS, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 88.233.17.24:28015.
05Current online status and reliability of SADNESS: what is the data?
Currently offline: SADNESS; last seen 38 hours ago. It was up 6% of the time over the last 3 full days: 4 of 72 hours. Its first appearance in Rust Server Now data was on 6 October 2026.
06How should you read the tags on SADNESS?
gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The server holds 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank: that is the tag set SADNESS publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does SADNESS appear?
The Rust Server Now lists that carry SADNESS are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does SADNESS wipe?
Too few wipes are recorded for SADNESS to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 41 hours.
09What does SADNESS look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
10The rules and settings of SADNESS: what are they?
No gather rate appears in the name SADNESS. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join SADNESS?
In Rust, press F1 and run client.connect 88.233.17.24:28015; or use Launch Rust on this page to connect through Steam.