Rust Server Now
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Offlinechecked 1d ago · scouted since 18 Sep 2026

My Server Name

Community
Join server
Evaluation 39 Bronze #11,389 on player hours
Players now
1/500
0% full
7-day average
1
peak 1
Rank
#11,389
▼ 2629 this week
Wiped
7d 15h
ago · 2 Oct, 17:52 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing50Uptime6Performance–Wipe hold100Momentum38
Population1 of 500 on average 0
Standing#11,389 on player hours 50
Uptime3 of the last 48 hours 6
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 2,629 places this week 38

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75113:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
8.5 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 17:52 1 before running
24 Sep Thu 06:52 1 8.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct10 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
88.216.36.204:28015
Region
–
Max players
500
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 17:52 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp500Max players Capacity: 500.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Build 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of My Server Name among Rust servers: what is it?

In the top 50% of all ranked servers, My Server Name holds #11,389 for player hours over the last seven days.

02Current population on My Server Name: how busy is it?

Offline: My Server Name last responded 41 hours ago. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 13:00 UTC, when it averaged 1 players.

Server details
03What Rust version is My Server Name on?

Rust network protocol 2634 and build 167231 on Windows is what My Server Name runs. To join, your game must share the protocol; Steam takes care of updating it.

04Location of My Server Name: where?

For My Server Name, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 88.216.36.204:28015.

05Uptime and current status of My Server Name: what are they?

Right now My Server Name shows as offline; last seen 41 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. First seen by Rust Server Now on 18 September 2026.

Server Tags
06How should you read the tags on My Server Name?

For the in-game browser, My Server Name declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does My Server Name appear?

The Rust Server Now lists that carry My Server Name are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 15 hours old.

09On wipe day, what changes for My Server Name?

The average busiest point of its recent wipes was 1 players. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Rules & Settings
10The map for My Server Name: which one?

Procedural map: My Server Name uses one generated by the game.

11Which rules apply on My Server Name, and what settings?

You will not find a gather rate in the name My Server Name. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

How to join
12To join My Server Name, what must you do?

Press F1 in Rust and enter client.connect 88.216.36.204:28015, or click Launch Rust here to open Rust via Steam and join.