- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,663 ▲ 3930 this week
- Wiped
- 1d 21h ago · 8 Oct, 13:20 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,663 on player hours | 66 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance112 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 3,930 places this week | 76 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 13:20 | 0 before | running |
| 3 Oct | Sat 16:05 | 1 | 4.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 88.211.219.171:28080
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 13:20 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 146 on averageUnranked78/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked274/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked54/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked203/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 99 on averageUnranked21/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
Briefing
quick answers, from the figures on this page01What is the rank position of We don't care?
In the top 34% of all ranked servers, We don't care holds #7,663 for player hours over the last seven days.
02What is the player count on We don't care?
Right now, 0 players occupy the 50 slots on We don't care. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
03What Rust version is We don't care on?
Version for We don't care: Rust network protocol 2634 and build 167231 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of We don't care: is it smooth?
Average server fps for the last 48 hours was 112; the lowest was 86. Entities reached 92,542 - buildings, deployables and the rest. Peak memory: 2,794 MB. The lag players notice comes from low fps and rising entity counts.
05Location of We don't care: where?
For We don't care, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 88.211.219.171:28080 is its address.
06Uptime and current status of We don't care: what are they?
Right now We don't care shows as online. The last restart happened around 43 hours ago, according to uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. First seen by Rust Server Now on 3 October 2026.
07How should you read the tags on We don't care?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set We don't care publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does We don't care show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry We don't care are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09We don't care wipes on what schedule?
We don't care does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 45 hours have passed since its current world began.
10What happens on wipe day for We don't care?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
11The map for We don't care: which one?
A procedural map of size 4,000 with seed 482000, generated by the game, is in use on We don't care. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of We don't care: what are they?
No gather rate appears in the name We don't care. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
13Joining We don't care: what are the steps?
In Rust, press F1 and run client.connect 88.211.219.171:28080; or use Launch Rust on this page to connect through Steam.
