Rust Server Now
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Onlinechecked 10m ago · scouted since 13 Sep 2026

SnD Test

Modded oxide
Join server
Evaluation 51 Bronze #5,754 on player hours
Players now
0/40
0% full
7-day average
0
peak 2
Rank
#5,754
▼ 2071 this week
Wiped
7d 17h
ago · 2 Oct, 02:29 UTC
Next wipe
–
no rhythm it keeps
Team limit
50 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing75Uptime50Performance100Wipe hold50Momentum32
Population0 of 40 on average 1
Standing#5,754 on player hours 75
Uptime24 of the last 48 hours 50
Performance138 server fps on average 100
Wipe hold50% of wipes kept half their crowd 50
Momentumdown 2,071 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0001:0004:0009:0013:0018:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 02:29 2 running
25 Sep Fri 06:48 2 6.8 days
13 Sep Sun 18:16 1 11.5 days

Performance

05010015020020:0001:0004:0009:0013:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of SnD Test
Map
Procedural Map
Size
3000
Seed
1
Open on RustMaps
Address
88.198.59.60:25574
Region
–
Max players
40
Group limit
50 max
Wipe schedule
–
Last wipe
2 Oct 2026, 02:29 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,gmrust,cs167231,ts50,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp40Max players Capacity: 40.
ts50Group limit Teams cap at 50.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of SnD Test among Rust servers: what is it?

The rank for SnD Test is #5,754 on seven-day player hours, in the top 25% of ranked servers.

02How many players are on SnD Test right now?

0 of 40 slots are filled on SnD Test at this moment. The seven-day average is 0 players, with a peak of 2.

Server details
03The Rust version for SnD Test: what is it?

Rust network protocol 2634 and build 167231 on Linux is what SnD Test runs. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of SnD Test: is it smooth?

For the last 48 hours, average server fps was 138, with a minimum of 118. Entities peaked at 47,538, including buildings, deployables and all other world objects. Memory usage reached 1,936 MB at its highest. Low fps plus a growing entity count equals lag for players.

05What is the host location for SnD Test?

No region is published by SnD Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 88.198.59.60:25574 is its address.

06Current online status and reliability of SnD Test: what is the data?

Right now SnD Test shows as online. Reported uptime puts the last restart at roughly 15 hours ago. Over the last 7 full days, 147 of 168 hours were online, or 88%. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
07The tags on SnD Test: what do they mean?

For the in-game browser, SnD Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does SnD Test show up in Rust Server Now lists and filters?

These Rust Server Now lists include SnD Test: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
09SnD Test wipes on what schedule?

SnD Test wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 17 hours have passed since its current world began.

10What happens on wipe day for SnD Test?

2 players on average marked the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Settings & Rules
11Map selection on SnD Test: what is it?

For SnD Test, the map is procedural at size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of SnD Test: what are they?

No gather rate appears in the name SnD Test. The group limit is 50 players. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
13What is the process to join SnD Test?

In Rust, press F1 and run client.connect 88.198.59.60:25574; or use Launch Rust on this page to connect through Steam.