- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,754 ▼ 2071 this week
- Wiped
- 7d 17h ago · 2 Oct, 02:29 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 50 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 1 | |
|---|---|---|
| Standing#5,754 on player hours | 75 | |
| Uptime24 of the last 48 hours | 50 | |
| Performance138 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 2,071 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 02:29 | 2 | running |
| 25 Sep | Fri 06:48 | 2 | 6.8 days |
| 13 Sep | Sun 18:16 | 1 | 11.5 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 88.198.59.60:25574
- Region
- –
- Max players
- 40
- Group limit
- 50 max
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:29 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts50,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts50 | Group limit Teams cap at 50. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 160 on averageUnranked109/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 138 on averageUnranked90/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 132 on averageUnranked70/300
- 4ShockRust | Blue | NoLimitno group limit · 130 on averageUnranked270/400
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked190/225
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 110 on averageUnranked16/750
Briefing
quick answers, from the figures on this page01Ranking of SnD Test among Rust servers: what is it?
The rank for SnD Test is #5,754 on seven-day player hours, in the top 25% of ranked servers.
02How many players are on SnD Test right now?
0 of 40 slots are filled on SnD Test at this moment. The seven-day average is 0 players, with a peak of 2.
03The Rust version for SnD Test: what is it?
Rust network protocol 2634 and build 167231 on Linux is what SnD Test runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of SnD Test: is it smooth?
For the last 48 hours, average server fps was 138, with a minimum of 118. Entities peaked at 47,538, including buildings, deployables and all other world objects. Memory usage reached 1,936 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for SnD Test?
No region is published by SnD Test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 88.198.59.60:25574 is its address.
06Current online status and reliability of SnD Test: what is the data?
Right now SnD Test shows as online. Reported uptime puts the last restart at roughly 15 hours ago. Over the last 7 full days, 147 of 168 hours were online, or 88%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on SnD Test: what do they mean?
For the in-game browser, SnD Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts50 (Group limit): Teams cap at 50; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does SnD Test show up in Rust Server Now lists and filters?
These Rust Server Now lists include SnD Test: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09SnD Test wipes on what schedule?
SnD Test wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 17 hours have passed since its current world began.
10What happens on wipe day for SnD Test?
2 players on average marked the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11Map selection on SnD Test: what is it?
For SnD Test, the map is procedural at size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of SnD Test: what are they?
No gather rate appears in the name SnD Test. The group limit is 50 players. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13What is the process to join SnD Test?
In Rust, press F1 and run client.connect 88.198.59.60:25574; or use Launch Rust on this page to connect through Steam.
