- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #10,753 top 47%
- Wiped
- 11h ago · 9 Oct, 14:53 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 39 | |
|---|---|---|
| Standing#10,753 on player hours | 53 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 14:53 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 88.190.99.68:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 14:53 UTC
- Hostname
- –
- First seen
- 14 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked240/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked169/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked213/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked470/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked173/250
Briefing
quick answers, from the figures on this page01What is the rank position of Development Server?
In the top 47% of all ranked servers, Development Server holds #10,753 for player hours over the last seven days.
02Current population on Development Server: how busy is it?
Offline: Development Server last responded 8 hours ago. The seven-day average is 1 players, with a peak of 1. Between the last 48 hours, 16:00 UTC saw the highest average: 1 players.
03Version of Rust on Development Server: which one?
Version for Development Server: Rust network protocol 2634 and build 167398 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Development Server: where?
For Development Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 88.190.99.68:28015.
05How reliable is Development Server, and is it online?
Right now Development Server shows as offline; last seen 8 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. 14 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Development Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Development Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Development Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Development Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Development Server wipe?
Too few wipes are recorded for Development Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 11 hours old.
09What map is running on Development Server?
A procedural map, generated by the game, is in use on Development Server.
10The rules and settings of Development Server: what are they?
You will not find a gather rate in the name Development Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11What is the process to join Development Server?
Press F1 in Rust and enter client.connect 88.190.99.68:28015, or click Launch Rust here to open Rust via Steam and join.