- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,308 not ranked yet
- Wiped
- 29d 16h ago · 10 Sep, 17:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,308 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 87.97.3.158:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 17:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs163493 | Build Game build: 163493. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked581/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked420/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked428/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked239/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked326/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked358/425
Briefing
quick answers, from the figures on this page01What is the rank position of My Test Server?
The rank for My Test Server is #13,308 on seven-day player hours, in the top – of ranked servers.
02What is the player count on My Test Server?
Offline: My Test Server last responded 22 days 23 hours ago.
03The Rust version for My Test Server: what is it?
The Rust build on My Test Server is network protocol 2633 and build 163493, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of My Test Server: where?
For My Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 87.97.3.158:28015.
05How reliable is My Test Server, and is it online?
Right now My Test Server shows as offline; last seen 22 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 13 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on My Test Server?
For the in-game browser, My Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does My Test Server appear?
My Test Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does My Test Server wipe?
The record for My Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 29 days 16 hours old.
09What map is running on My Test Server?
A procedural map, generated by the game, is in use on My Test Server.
10Which rules apply on My Test Server, and what settings?
You will not find a gather rate in the name My Test Server. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join My Test Server?
In Rust, press F1 and run client.connect 87.97.3.158:28015; or use Launch Rust on this page to connect through Steam.