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Offlinechecked 2h ago · scouted since 8 Oct 2026

Molotows Test Server

Modded oxide
Join server
Evaluation 16 Bronze #13,842 on player hours
Players now
1/10
10% full
7-day average
0
peak 1
Rank
#13,842
top 61%
Wiped
1d 9h
ago · 8 Oct, 12:12 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population5Standing39Uptime4Performance–Wipe hold–Momentum–
Population0 of 10 on average 5
Standing#13,842 on player hours 39
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75112:0019:00Wiped Thu 8 Oct, 12:12 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
87.71.112.5:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 12:12 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Molotows Test Server sit in the rankings?

The rank for Molotows Test Server is #13,842 on seven-day player hours, in the top 61% of ranked servers.

02How many players are on Molotows Test Server right now?

Offline: Molotows Test Server last responded 2 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 19:00 UTC, averaging 1 players.

Server Info
03The Rust version for Molotows Test Server: what is it?

The Rust build on Molotows Test Server is network protocol 2634 and build 167231, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Molotows Test Server: where?

For Molotows Test Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 87.71.112.5:28015.

05Current online status and reliability of Molotows Test Server: what is the data?

Right now Molotows Test Server shows as offline; last seen 2 hours ago. Its first appearance in Rust Server Now data was on 8 October 2026.

Tags & Lists
06The tags on Molotows Test Server: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Molotows Test Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Molotows Test Server show up in Rust Server Now lists and filters?

Molotows Test Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe data
08Molotows Test Server wipes on what schedule?

Too few wipes are recorded for Molotows Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 33 hours old.

Settings & Rules
09Map selection on Molotows Test Server: what is it?

Procedural map: Molotows Test Server uses one generated by the game.

10The rules and settings of Molotows Test Server: what are they?

The name Molotows Test Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is off.

How to join
11What is the process to join Molotows Test Server?

To connect, open Rust, press F1, and enter client.connect 87.71.112.5:28015. You can also click Launch Rust here to open the game via Steam and join.