- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,840 ▲ 274 this week
- Wiped
- 5d 10h ago · 4 Oct, 17:25 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 2 | |
|---|---|---|
| Standing#7,840 on player hours | 66 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance98 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 274 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
5 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 17:25 | 1 | running |
| 2 Oct | Fri 21:48 | 1 | 1.8 days |
| 28 Sep | Mon 19:50 | 1 | 4.1 days |
| 27 Sep | Sun 17:53 | 1 | 1.1 days |
| 20 Sep | Sun 09:37 | 1 | 7.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 87.67.61.213:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 17:25 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 151 on averageUnranked28/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked50/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 125 on averageUnranked13/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 113 on averageUnranked53/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 112 on averageUnranked8/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked1/750
Briefing
quick answers, from the figures on this page01Ranking of Private server among Rust servers: what is it?
In the top 34% of all ranked servers, Private server holds #7,840 for player hours over the last seven days.
02Current population on Private server: how busy is it?
0 of 5 slots are filled on Private server at this moment. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 17:00 UTC, when it averaged 1 players.
03The Rust version for Private server: what is it?
The Rust build on Private server is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Private server: is it smooth?
Server fps over the last 48 hours: 98 average, 79 lowest. Entities peaked at 84,199, including buildings, deployables and all other world objects. The maximum memory used was 3,068 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Private server?
There is no region published by Private server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 87.67.61.213:28015 is its address.
06Current online status and reliability of Private server: what is the data?
Right now Private server shows as online. The last restart happened around 5 days 9 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Private server?
For the in-game browser, Private server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Private server appear?
These Rust Server Now lists include Private server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Private server wipe?
Private server wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 10 hours.
10What happens on wipe day for Private server?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.5.
11The map for Private server: which one?
A procedural map of size 3,800 with seed 1337, generated by the game, is in use on Private server. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.
12Which rules apply on Private server, and what settings?
No gather rate appears in the name Private server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13Joining Private server: what are the steps?
In Rust, press F1 and run client.connect 87.67.61.213:28015; or use Launch Rust on this page to connect through Steam.
