- Players now
- 0/3 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,017 top 48%
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 3 on average | 12 | |
|---|---|---|
| Standing#11,017 on player hours | 52 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 12:37 | 0 before | – |
| 5 Oct | Mon 15:02 | 0 before | – |
| 5 Oct | Mon 13:26 | 0 before | – |
| 5 Oct | Mon 12:27 | 0 before | – |
| 4 Oct | Sun 19:01 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 87.250.201.91:28015
- Region
- –
- Max players
- 3
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp3 | Max players Capacity: 3. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked58/100
- 2Moggedgroups of 8+ · 28 on averageUnranked0/100
- 3EU Hub 01EU · groups of 1000+ · 5 on averageUnranked3/3300
- 4RustServer_11418groups of 8+ · 2 on averageUnranked3/50
- 5My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 6La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
Briefing
quick answers, from the figures on this page01Ranking of nameserver among Rust servers: what is it?
The rank for nameserver is #11,017 on seven-day player hours, in the top 48% of ranked servers.
02How many players are on nameserver right now?
Right now nameserver is not online; its last appearance was 18 hours ago. Averaging 0 players over seven days, it peaked at 1.
03What Rust version is nameserver on?
The Rust build on nameserver is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for nameserver?
For nameserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 87.250.201.91:28015.
05How reliable is nameserver, and is it online?
Currently offline: nameserver; last seen 18 hours ago. 8 of 120 hours up in the last 5 full days; that is 7%. 4 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
For the in-game browser, nameserver declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp3 (Max players): Capacity: 3; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does nameserver appear?
These Rust Server Now lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does nameserver wipe?
A new world appears on nameserver every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
09What map is running on nameserver?
Procedural map: nameserver uses one generated by the game.
10The rules and settings of nameserver: what are they?
The name nameserver does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
11What is the process to join nameserver?
To connect, open Rust, press F1, and enter client.connect 87.250.201.91:28015. You can also click Launch Rust here to open the game via Steam and join.