Rust Server Now
55,936 playing Find a server
Offlinechecked 3d ago · scouted since 6 Oct 2026

TroubleChute

Modded oxide
Join server
Evaluation 26 Bronze #11,507 on player hours
Players now
0/10
0% full
7-day average
0
peak 1
Rank
#11,507
top 51%
Wiped
3d 15h
ago · 6 Oct, 12:45 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing49Uptime–Performance–Wipe hold–Momentum–
Population0 of 10 on average 3
Standing#11,507 on player hours 49
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct9 Oct10 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
87.239.135.165:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 12:45 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of TroubleChute?

The rank for TroubleChute is #11,507 on seven-day player hours, in the top 51% of ranked servers.

02How many players are on TroubleChute right now?

Offline: TroubleChute last responded 3 days 7 hours ago. Averaging 0 players over seven days, it peaked at 1.

Server details
03The Rust version for TroubleChute: what is it?

The Rust build on TroubleChute is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find TroubleChute physically?

No region is published by TroubleChute. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 87.239.135.165:28015.

05Current online status and reliability of TroubleChute: what is the data?

Right now TroubleChute shows as offline; last seen 3 days 7 hours ago. It was up 0% of the time over the last 3 full days: 0 of 72 hours. Its first appearance in Rust Server Now data was on 6 October 2026.

Server Tags
06How should you read the tags on TroubleChute?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set TroubleChute publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does TroubleChute show up in Rust Server Now lists and filters?

These Rust Server Now lists include TroubleChute: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Schedule
08TroubleChute wipes on what schedule?

TroubleChute does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 15 hours old.

Settings & Rules
09The map for TroubleChute: which one?

Procedural map: TroubleChute uses one generated by the game.

10Which rules apply on TroubleChute, and what settings?

The name TroubleChute does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

How to join
11What is the process to join TroubleChute?

Press F1 in Rust and enter client.connect 87.239.135.165:28015, or click Launch Rust here to open Rust via Steam and join.