Pop_Rust_Classic
- Players now
- 3/200 2% full
- 7-day average
- 2 peak 8
- Rank
- #2,733 ▲ 1105 this week
- Wiped
- 9d 0h ago · 1 Oct, 18:48 UTC
- Next wipe
- 25d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 200 on average | 1 | |
|---|---|---|
| Standing#2,733 on player hours | 88 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance40 server fps on average | 66 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,105 places this week | 70 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 7 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:48 | 7 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 87.224.251.94:39998
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked556/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked550/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked420/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked422/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked470/500
Briefing
quick answers, from the figures on this page01Where does Pop_Rust_Classic sit in the rankings?
The rank for Pop_Rust_Classic is #2,733 on seven-day player hours, in the top 12% of ranked servers.
02Current population on Pop_Rust_Classic: how busy is it?
Right now, 3 players occupy the 200 slots on Pop_Rust_Classic. The seven-day average is 2 players, with a peak of 8. Between the last 48 hours, 18:00 UTC saw the highest average: 4 players.
03Version of Rust on Pop_Rust_Classic: which one?
Rust network protocol 2634 and build 166652 on Windows is what Pop_Rust_Classic runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Pop_Rust_Classic good?
For the last 48 hours, average server fps was 40, with a minimum of 35. Entities peaked at 123,498, including buildings, deployables and all other world objects. The maximum memory used was 5,229 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Pop_Rust_Classic physically?
For Pop_Rust_Classic, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 87.224.251.94:39998.
06Uptime and current status of Pop_Rust_Classic: what are they?
Pop_Rust_Classic reports online at this moment. About 7 days 14 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Pop_Rust_Classic?
The server browser reads these tags from Pop_Rust_Classic: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): The server holds 200; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Pop_Rust_Classic appear?
The Rust Server Now lists that carry Pop_Rust_Classic are: Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Pop_Rust_Classic wipes on what schedule?
Once a month, Pop_Rust_Classic wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 9 days have passed since its current world began. The tags list monthly wipes.
10On wipe day, what changes for Pop_Rust_Classic?
7 players on average marked the busiest point of its recent wipes. 23 hours after the latest wipe, the crowd peaked.
11Map selection on Pop_Rust_Classic: what is it?
The map on Pop_Rust_Classic is procedural, size 4,500 with seed 1189436084, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Pop_Rust_Classic, and what settings?
You will not find a gather rate in the name Pop_Rust_Classic. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are running. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.
13To join Pop_Rust_Classic, what must you do?
To connect, open Rust, press F1, and enter client.connect 87.224.251.94:39998. You can also click Launch Rust here to open the game via Steam and join. https://t.me/rust_pve is where its website lives.
