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Onlinechecked 10m ago · scouted since 13 Sep 2026

InternalTrainServer""

Community
Join server
Evaluation 36 Bronze #15,960 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,960
▲ 579 this week
Wiped
1d 4h
ago · 8 Oct, 18:52 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime96Performance–Wipe hold0Momentum52
Population0 of 10 on average 0
Standing#15,960 on player hours 30
Uptime46 of the last 48 hours 96
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumup 579 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123400:0009:0018:0003:0012:0021:00Wiped Thu 8 Oct, 18:52 UTCWIPE

Hourly average and peak, UTC.

Wipe record

6 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 18:52 0 before running
4 Oct Sun 18:21 0 4 days
2 Oct Fri 15:53 0 2.1 days
1 Oct FW Thu 19:06 0 0.9 days
25 Sep Fri 11:44 0 6.3 days
17 Sep Thu 18:11 1 7.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
87.151.212.210:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 18:52 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Capacity: 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Game protocol 2633 - same version required to connect.
cs165217Build Game build: 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does InternalTrainServer"" sit in the rankings?

In the top 70% of all ranked servers, InternalTrainServer"" holds #15,960 for player hours over the last seven days.

02Current population on InternalTrainServer"": how busy is it?

The current population on InternalTrainServer"" is 0, against 10 slots. The average population for the last seven days is 0.

Server details
03The Rust version for InternalTrainServer"": what is it?

Version for InternalTrainServer"": Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find InternalTrainServer"" physically?

There is no region published by InternalTrainServer"". The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 87.151.212.210:28015 is its address.

05Current online status and reliability of InternalTrainServer"": what is the data?

Live status: InternalTrainServer"" is up. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on InternalTrainServer""?

For the in-game browser, InternalTrainServer"" declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does InternalTrainServer"" show up in Rust Server Now lists and filters?

These Rust Server Now lists include InternalTrainServer"": Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08InternalTrainServer"" wipes on what schedule?

InternalTrainServer"" wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 28 hours have passed since its current world began.

09What does InternalTrainServer"" look like on wipe day?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.

Rules & Settings
10The map for InternalTrainServer"": which one?

Procedural map: InternalTrainServer"" uses one generated by the game.

11Which rules apply on InternalTrainServer"", and what settings?

You will not find a gather rate in the name InternalTrainServer"". Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

Join Info
12What is the process to join InternalTrainServer""?

In Rust, press F1 and run client.connect 87.151.212.210:28015; or use Launch Rust on this page to connect through Steam.